Search found 8 matches
- Wed Dec 21, 2016 5:12 pm
- Forum: Community Members
- Topic: The Christmas update
- Replies: 0
- Views: 510
The Christmas update
I just watched your vid on the latest update. The question asked was how should disgruntled guards act. I say simple. They quit. Then you have to hire a new one and pay to re equip him. Well, I'm not sure how simple it will be programming wise, but you have already gone the distance of creating a wh...
- Sat May 30, 2015 6:45 pm
- Forum: Community Members
- Topic: Alpha 33 Cell relocating feedback.
- Replies: 24
- Views: 1403
Re: Alpha 33 Cell relocating feedback.
For example, in the English system, lifers are amongst the greatest risk for escape as they have little to lose. So you're unlikely to find them classed as low security. However lifers also are amongst the most settled within the system and more likely to have earned high quality cells than prisone...
- Sat May 30, 2015 1:55 am
- Forum: Community Members
- Topic: Alpha 33 Cell relocating feedback.
- Replies: 24
- Views: 1403
Re: Alpha 33 Cell relocating feedback.
Hello I.S. Been along time since I have posted. I want to thank you for all you have done to PA, and for creating a product I feel as though has been more than worth the money I have spent. I love this game. This is the first alpha update that I am not completely on board with. I like the update, bu...
- Sun Oct 27, 2013 12:39 am
- Forum: General
- Topic: Riot mechanics
- Replies: 9
- Views: 2453
Re: Riot mechanics
I've noticed that they are most easily set off if new prisoners are being taken in. If I run my prison for a while with no new intakes, they seem pretty docile, but as soon as I bring more to the prison the go ape shit. I doesn't matter if free time , breakfast or shower, they seem triggered for hig...
- Sun Oct 27, 2013 12:04 am
- Forum: Community Members
- Topic: What should we focus on next?
- Replies: 359
- Views: 28840
Re: What should we focus on next?
1. Prisoners need to move faster. On bigger map sizes, the clock is running more slowly, giving them enough time to move around. Try a bigger map size. I build on medium maps, never the less, the amount of space they travel is wrong. You will see that it takes a full minute to move the equivalent o...
- Tue Oct 22, 2013 10:47 pm
- Forum: Community Members
- Topic: What should we focus on next?
- Replies: 359
- Views: 28840
Re: What should we focus on next?
I see the need for 5 game balances. 1. Prisoners need to move faster. as it stands there isn't enough time in a day. If you watch the clock, you soon realize that prisoners move too slow. 2. Guards and prisoners need a time limit from the time they get jacked up to the time they Grim Reaper takes th...
- Tue Oct 22, 2013 10:16 pm
- Forum: Community Members
- Topic: Dogs Kill Prisoners
- Replies: 16
- Views: 1808
Re: Dogs Kill Prisoners
Yep. He's right, this is a problem. I have a prison holding 90 Max prisoners, and runs pretty good, but my valuation is in the toilet because of the 13 unsolved murders, 9 are by dogs! Now I love the little buggers, and they stop a riot before it even gets started, but I simply cant afford this. My ...
- Thu Feb 07, 2013 4:26 pm
- Forum: General
- Topic: 30$+ Price tag = No thanks
- Replies: 125
- Views: 43185
