Search found 5 matches
- Tue Jan 01, 2013 12:48 pm
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55945
Thanks Mas Tnega. I realize what stage of the production process they are in. However, they could have set things up a bit simpler knowing that when it comes to usability, you have to idiot-proof it (in other words, not create a nightmare for people). Now that we know that, they could make an effort...
- Fri Dec 28, 2012 8:27 pm
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55945
Did anyone consider user-friendly best practices at any point in setting all this up...? 1. This thread ( CLICK ) which explains how to activate your account, on the forums and the Wiki, should probably be emailed to new customers, instead if hidden away in a thread on the support page. It's kind of...
- Fri Dec 28, 2012 2:04 am
- Forum: Community Members
- Topic: Help us decide: Debug tools or game features?
- Replies: 57
- Views: 4964
- Thu Dec 27, 2012 7:40 am
- Forum: Community Members
- Topic: Help us decide: Debug tools or game features?
- Replies: 57
- Views: 4964
I didn't vote, because the option to pick neither wasn't represented. I think the hierarchy of priority goes like this: 1. Take an inventory of your most critical bugs and make them first priory. Focus on stability for one iteration. 2. After that, implement the most important new game-play feature....
- Thu Dec 27, 2012 6:23 am
- Forum: Community Members
- Topic: [Brainstorming] Ideas to improve this awesome game.
- Replies: 371
- Views: 27821
