Search found 34 matches
- Mon May 05, 2014 8:22 pm
- Forum: Community Members
- Topic: Problems with Programs
- Replies: 4
- Views: 520
Re: Problems with Programs
Best choice is to use the armed guard in areas that if the prisoners stray into you would want them punished (suppressed). I only use one in the main gates passageway in my prison because if a prisoner is there they are going to turn around quickly or be shot. I used to have another in the solitary ...
- Thu Sep 12, 2013 4:57 pm
- Forum: Community Members
- Topic: What should we focus on next?
- Replies: 359
- Views: 41259
Re: Alpha 13 - what should we focus on next?
I picked new features as I usually do but I was somewhat leaning toward polishing existing features. I find contraband interesting but there are too many hard limits on the system that prevent the game from having interesting and dynamic narratives. The main one of these being that prisoners only hi...
- Fri May 31, 2013 3:43 pm
- Forum: Community Members
- Topic: TokMor's efficient design
- Replies: 26
- Views: 2771
- Fri Mar 22, 2013 8:49 pm
- Forum: Community Members
- Topic: Prisoners won't leave cells
- Replies: 6
- Views: 771
- Fri Mar 22, 2013 8:42 pm
- Forum: Community Members
- Topic: New Alpha keeps crashing every 5 minutes
- Replies: 4
- Views: 518
- Thu Mar 21, 2013 6:22 pm
- Forum: Community Members
- Topic: What should we focus on next?
- Replies: 134
- Views: 26253
- Thu Feb 21, 2013 4:48 pm
- Forum: Community Members
- Topic: IDEAS Currency System For Prisoners? Prisoner Heirachy?
- Replies: 11
- Views: 1040
Anyone interested in prison economies should give this a read: [PDF]The Economic Organisation of a P.O.W. Camp It's probably one of the most interesting essays I've ever read. It does a good job of demonstrating how little inefficiencies with distribution, like giving cigarettes to non-smokers cause...
- Fri Jan 04, 2013 4:37 pm
- Forum: Community Members
- Topic: [Suggestion] Additional intake options
- Replies: 8
- Views: 828
I think the issue with continuos intake is that nothing manages the number of prisoners coming in. I agree completely that the current continuos intake and the non-continous intake are to far on each end of the spectrum. The ideal intake would be something more like: Day 1: 8 Prisoners Day 2-8: 2-3 ...
- Fri Dec 21, 2012 8:08 pm
- Forum: General
- Topic: What do you think age rating for game should be?
- Replies: 15
- Views: 10260
Probably T, because of the blood and the semi-nudity of the cutscenes. Who actually cares would be a better question. As a self published, self distributed game there's no reason to waste money getting a true PEGI or ESRB rating as it's only to get distributed by companies that are unwilling to sell...
- Fri Dec 21, 2012 4:07 pm
- Forum: Community Members
- Topic: Can't afford items I already bought but dismantled?
- Replies: 5
- Views: 571
I coulda sworn that was going to be fixed in Alpha 5 but it's a bug that been around for a bit. http://bugs.introversion.co.uk/view.php?id=529 Unfortunately I don't see a way to reopen the ticket. Another fund related bug that can hurt you badly is that the new foundation cancelling does not refund ...
- Fri Dec 21, 2012 5:36 am
- Forum: Community Members
- Topic: Question about reversing/fixing graphics bug in saved game
- Replies: 2
- Views: 204
It's one of the older known issues. It won't have any effect on the game play at all so try to ignore it for the time being.
http://bugs.introversion.co.uk/view.php?id=67
http://bugs.introversion.co.uk/view.php?id=67
- Thu Dec 20, 2012 8:10 pm
- Forum: General
- Topic: Problem with prisoners
- Replies: 3
- Views: 1091
Thanks. I don't see a clear issue for you though... perhaps the guys that are on lockdown have a job queued for the toilet but can't go there yet and the others can't path to it. Try clicking on the cuffed/not moving prisoners and right clicking somewhere else in the holding cell. A guard should mov...
- Thu Dec 20, 2012 5:31 pm
- Forum: Community Members
- Topic: Some initial impressions
- Replies: 3
- Views: 492
- Thu Dec 20, 2012 5:24 pm
- Forum: General
- Topic: Problem with prisoners
- Replies: 3
- Views: 1091
- Thu Dec 20, 2012 5:13 pm
- Forum: Community Members
- Topic: Does anyone know how to start a fire?
- Replies: 39
- Views: 3380
Sounds like electrical switches were needed. Cut off power to the kitchen when a fire break out, so your firemen don't get zapped. There wasn't a fire... yet... I just wanted to see what hosing down the kitchen would do but forgot to not stand in the water. :P Every wing of my prison has switches a...