Search found 17 matches
- Sat Nov 10, 2012 7:48 am
- Forum: Community Members
- Topic: A good way to implement gangs
- Replies: 33
- Views: 3596
Good idea. I was thinking along the lines of gangs forming based one-on-one relationships; ie, get into fight with bob ( -10 bob), use television object with actors x,y,z (+5 x, +5 y, +5 z). etc. But I think the whole initiation process based on probability and demographics is more realistic. I woul...
- Sat Nov 10, 2012 7:41 am
- Forum: Community Members
- Topic: More women in staff
- Replies: 14
- Views: 1938
- Sat Nov 10, 2012 7:38 am
- Forum: Community Members
- Topic: Seasons/Temperature
- Replies: 18
- Views: 1790
I voted no because I don't feel like it adds anything to the gameplay. I would rather hope the prison-part of the simulation would be more developed before diverting attention to the environment simulation of the game. I don't think these features would hurt though, that is if the game was more poli...
- Sat Nov 10, 2012 7:22 am
- Forum: Community Members
- Topic: [Suggestion] human staff
- Replies: 10
- Views: 1146
- Mon Nov 05, 2012 5:48 am
- Forum: Community Members
- Topic: What a cool Game! A few UI Suggestions
- Replies: 10
- Views: 865
- Sun Oct 28, 2012 5:38 pm
- Forum: Community Members
- Topic: [suggestion] Walking Dead
- Replies: 20
- Views: 1281
- Fri Oct 26, 2012 6:20 am
- Forum: Introversion Lounge
- Topic: War? [China vs Japan]
- Replies: 28
- Views: 14814
Re: War? [China vs Japan]
The Mighty Santa wrote:1. China definitely does not have the logistical ability to invade China, US Navy in the way or no.
- Fri Oct 26, 2012 6:14 am
- Forum: Community Members
- Topic: School mod
- Replies: 21
- Views: 2119
For the comment about alpha, this wasn't meant for that. I meant when the game finished it could be an interesting mod not right now when the game is changing so much. I just want to see teachers with rulers taking down fifty students for not shutting up. Mention it after alpha then, your suggestio...
- Wed Oct 24, 2012 8:04 am
- Forum: Community Members
- Topic: [SUGGESTION] Voltage Drop and other Electrical Ideas
- Replies: 37
- Views: 4352
I really dislike the idea of making the utility system more complex. I want to run a Prison - not be the janitor or some kind of water or electricity guy. I disliked the water system in Sim City (the electricity system worked well in the first games) because it was not fun. It was as fun as grindin...
- Wed Oct 24, 2012 6:25 am
- Forum: Community Members
- Topic: [SUGGESTION] Paroles and sentence time
- Replies: 8
- Views: 1133
- Tue Oct 23, 2012 6:42 am
- Forum: Community Members
- Topic: Bug? Another loophole to make an easily profitable prison
- Replies: 9
- Views: 1165
- Tue Oct 23, 2012 6:41 am
- Forum: Community Members
- Topic: Multiple Levels
- Replies: 35
- Views: 4052
I play DF and like having multiple levels there. Gnomoria too, but PA is not the same kind of game. We're not mining anything. We need to be able to see what's going on. Multiple levels stops that happening. Simple as that. I would argue a sprawling prison is just as bad for visualization. A benefi...
- Tue Oct 23, 2012 6:24 am
- Forum: Community Members
- Topic: [SUGGESTION] Feed in cells
- Replies: 11
- Views: 1321
- Sun Oct 21, 2012 11:25 pm
- Forum: Community Members
- Topic: Elevators
- Replies: 13
- Views: 1276
- Sun Oct 21, 2012 11:11 pm
- Forum: Community Members
- Topic: Keeping prisoners in line
- Replies: 5
- Views: 620