Search found 10 matches

by Morr
Sat Dec 15, 2012 1:37 pm
Forum: Community Members
Topic: Question about alpha5 zone restrictions
Replies: 6
Views: 287

Do the guards capture prisoners who enter restricted zones?
by Morr
Sat Dec 15, 2012 1:34 pm
Forum: Community Members
Topic: Future of the Prison (Alpha-5)
Replies: 3
Views: 444

Female heads and babies are probably for visitors. Or at least it would make sense. Classroom stuff is clearly because schools count as prisons and are thus included in this game. I was thinking maybe the walkie talkies are introduced so that the guy at the security monitors can alert other guards. ...
by Morr
Wed Nov 21, 2012 6:38 pm
Forum: Community Members
Topic: Thoughts on Alpha 3.1?
Replies: 8
Views: 391

I'm super glad with the new change. Being able to build without having guards is essential. Though I really welcome the idea of even less visibility during a riot (like mentioned in the video). That said, I feel like the increased guard view range isn't necessary. The old one seemed sensible, new on...
by Morr
Thu Nov 15, 2012 4:10 pm
Forum: Community Members
Topic: [Suggestion] Regime Limitations
Replies: 20
Views: 421

One thing that could help with this could be some improvements to the prisoners needs. I usually put meal time every 4 or 5 hours (forgot which) into the regime and the prison runs fine. But this means no one sleeps for the recommended 8 hours in one stretch, which would make real people pretty unha...
by Morr
Sat Nov 10, 2012 8:09 am
Forum: Community Members
Topic: Seasons/Temperature
Replies: 18
Views: 675

While I think heating and temperature might be a bit too much, I like the idea of seasonal changes and weather. I was recently experimenting with a prison with no common rooms and just filled the regime with yard time. It ran pretty good. Some rainy days could make people unhappy real fast though. S...
by Morr
Mon Nov 05, 2012 8:28 pm
Forum: Community Members
Topic: Showers and pathfinding
Replies: 2
Views: 258

Showers and pathfinding

Uh yeah. I have my prisoners taking some long-ass trips to the showers, sometimes missing the showertime due to being late. Sometimes moving in weird ways in general. Here's a screenshot of my prison, with the red arrow showing a path I noticed a prisoner take. http://i.imgur.com/z6Alm.jpg How exact...
by Morr
Fri Nov 02, 2012 12:56 am
Forum: Community Members
Topic: Stilll getting job blocked?
Replies: 6
Views: 204

Sometimes my workmen get scared of fights and prisoners and refuse to work; you sure that's not what's going on? I also had a job blocked due to lack of funds... which I thought couldn't happen. Another one I had was that there was simply a too long path to the object being built. At least I think t...
by Morr
Fri Nov 02, 2012 12:49 am
Forum: Community Members
Topic: [Suggestion] Guards and needs; Making managing them vital
Replies: 4
Views: 154

When I first started out, I thought the common room was for staff to relax in, and was confused as why no one was using it. So yeah, shifts and stuff would be fun. Having a separate building/areas for staff feels natural. Messing with salaries seems maybe a bit excessive... but some people love to f...
by Morr
Sun Oct 28, 2012 5:36 pm
Forum: Community Members
Topic: Anyway to improve performance?
Replies: 1
Views: 117

Anyway to improve performance?

I was just wondering if there's anything I can do to improve the performance right now? Couldn't find much on the wiki or here on the forums. Currently the game starts to slow down a lot for me once I start nearing 200 prisoners. Or about roughly when I fill up a small map. There's lag and such, try...
by Morr
Mon Oct 01, 2012 3:40 am
Forum: General
Topic: How to get my key/serial into the game?
Replies: 10
Views: 3141

Uhh... so where am I supposed to register my key? How do I get access to the forums and wiki?

Go to advanced search