Search found 31 matches

by Hemothorax
Sat Nov 01, 2014 12:21 am
Forum: Community Members
Topic: Prisoner Flashmob (!)
Replies: 7
Views: 1288

Re: Prisoner Flashmob (!)

I was watching my flashmob, laughing about it...

AND THEN THE BIGGEST RIOT I HAD EVER SEEN BROKE OUT!

There were a lot of prisoners around, all a bit pissed about... stuff, and the second the song stopped, they all started fighting. It was a mess.
by Hemothorax
Mon Oct 20, 2014 1:29 pm
Forum: Community Members
Topic: An argument for having a level beyond Super-Max
Replies: 50
Views: 4613

Re: An argument for having a level beyond Super-Max

Your story had me laughing out loud.

My suggestion: Let him roam the prison at night (freetime) and sleep during the day. Let him steal supplies of liquor and smuggle drugs. Anything to keep him statisfied :shock:
by Hemothorax
Sun Aug 31, 2014 7:06 pm
Forum: Community Members
Topic: Taking modding to the extreme... change Prison to Hospital?
Replies: 1
Views: 249

Taking modding to the extreme... change Prison to Hospital?

I was really hoping the devs would do Hospital Architect next... but I think it could be done by ourselves soon. For the record, I have been a huge Theme hospital fan, and I have been waiting for a real successor ever since. - Graphics are no problem, edit-wise. - There would be a needs system ajust...
by Hemothorax
Sun Jul 27, 2014 4:19 pm
Forum: Community Members
Topic: 120 dead
Replies: 14
Views: 1290

Re: 120 dead

Thanks for the help guys, I was zoomed in on a new cell block I was building and didn't notice a fire was raging through my biggest cell block. Went back to the auto save file, and the fire was there, so I just sold it. I did end up hiring about 50 more guards and the numbers were coming down. Gott...
by Hemothorax
Sun Jun 29, 2014 9:21 pm
Forum: Community Members
Topic: [Suggestion] Food carts
Replies: 9
Views: 735

Re: [Suggestion] Food carts

Correct handling of food for locked up or solitary would be to load the needed amount in a food cart per cell block which houses locked up prisoners, have one guard or workman move the cart to the cell block(s) and have guards distribute the meals to the cells. Cooks start moving food 1 hour before...
by Hemothorax
Sun Jun 29, 2014 5:34 am
Forum: Community Members
Topic: [Suggestion] Emergency Food
Replies: 3
Views: 332

Re: [Suggestion] Emergency Food

Exactly - Emergency food supply on hand (Like MREs) or a massive Jimmy John's order. The problem I ran into is that my kitchen was a bit under-sized and I went to do some remodel work in the brief (9 hour) window between meals. Unfortunately the kitchen takes two entire power grids and one of the n...
by Hemothorax
Sun Jun 29, 2014 5:33 am
Forum: Community Members
Topic: [Suggestion] Food carts
Replies: 9
Views: 735

Re: [Suggestion] Food carts

Correct handling of food for locked up or solitary would be to load the needed amount in a food cart per cell block which houses locked up prisoners, have one guard or workman move the cart to the cell block(s) and have guards distribute the meals to the cells. Cooks start moving food 1 hour before ...
by Hemothorax
Sat Jun 28, 2014 12:44 pm
Forum: Community Members
Topic: [Suggestion] Prison shop
Replies: 18
Views: 1284

Re: [Suggestion] Prison shop

Luckily, it's still an Alpha.
by Hemothorax
Wed Jun 25, 2014 7:59 pm
Forum: Community Members
Topic: [Suggestion] Prison shop
Replies: 18
Views: 1284

Re: [Suggestion] Prison shop

Stamps - Used for trading contraband (?) Perhaps stamps could be used to mail letters to family? Clearly, Hemothorax has been watching the documentary series Orange is the New Black . I believe that the explanation in that show is that the value of forever stamps increases over time, hence they are...
by Hemothorax
Wed Jun 25, 2014 8:37 am
Forum: Community Members
Topic: [Suggestion] Prison shop
Replies: 18
Views: 1284

Re: [Suggestion] Prison shop

I'd like to expand my suggestion... There should be a new need: Luxury. This can either be satisfied by buying stuff from the prison shop (lowering agression), or be denied by declaring luxury goods as contraband (more punishment score). This can be researched by the Warden. Cigarettes should be pai...
by Hemothorax
Mon Jun 16, 2014 11:13 am
Forum: Community Members
Topic: [Suggestion] Tazer Notification
Replies: 5
Views: 420

Re: [Suggestion] Tazer Notification

I think it's a bug, where violent behavior isn't noted because the inmate started to act violently, but is tazed before he damages something or hurts someone.
by Hemothorax
Fri Jun 13, 2014 11:09 am
Forum: Community Members
Topic: [Suggestion] Prison shop
Replies: 18
Views: 1284

[Suggestion] Prison shop

Quick suggestion: - Working gives prisoners cash in their prison-bank account - Family can transfer money too - This can be used to buy luxery goods in a new building (prison shop) - Goods can be used to feel better (which makes them less agressive) or they can be traded for contraband - The shop ca...
by Hemothorax
Fri Jun 13, 2014 8:27 am
Forum: Community Members
Topic: Change in Emergency Police / Guards
Replies: 3
Views: 395

Re: Change in Emergency Police / Guards

You could already mod this yourself like I did. If you change the materials.txt to equip the armed guards with batons and tazers and the riotguards with assaultrifles or shotguns you could get that result now. Doesn't quite work. Shield are not an item, so the stay on the riot police, also they don...
by Hemothorax
Tue Jun 10, 2014 11:21 am
Forum: Community Members
Topic: Change in Emergency Police / Guards
Replies: 3
Views: 395

Change in Emergency Police / Guards

Okay, here's the suggestion... It feels very strange that I can have light armed (regular) guards, heavy armed (shotgun) guards, but that the emergency police is the neat 'in between' solution to a riot. I think it would be better that we can have normal guards with only a baton and perhaps peppersp...
by Hemothorax
Sat Apr 12, 2014 5:35 pm
Forum: Community Members
Topic: will this game ever be stable?
Replies: 12
Views: 635

Re: will this game ever be stable?

my point is every release i see new content getting added without even working on making the game stable, why dont they make the game stable first and then add content so atleast the content ccan be played?? This is an Alpha Alpha = add content Beta = fix content Gold (gamma) = Release It's no use ...

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