Search found 10 matches
- Fri Oct 11, 2013 1:12 am
- Forum: General
- Topic: Construction + Prison Architect (Let's Play)
- Replies: 241
- Views: 45006
Re: Construction + Prison Architect (Let's Play)
Just something to keep in mind with your new prison with having the deliveries inside your prison border. Pasted from another dev topic. fixed it in the new map =) i just researched development... =) anyways ran in to to other issues. now my staff wont deliver metal and cloth to laundry and workshop...
- Sat Jul 06, 2013 1:38 pm
- Forum: Community Members
- Topic: [Suggestion] Arrivals, Releases, Visitors and Security Rooms
- Replies: 2
- Views: 476
I actually use my security room for this reason to let familys have a quick route into the visitors room while also having a secure room so prisoners dont go back through it. http://steamcommunity.com/sharedfiles/filedetails/?id=158076660 This way the family members dont need to wait for cell doors ...
- Sat Jun 29, 2013 6:40 am
- Forum: Community Members
- Topic: Love the new feature, but ...
- Replies: 15
- Views: 1648
I have found that the time scaling is a bit too much at the moment, as i have already lost half of my small sized prison (80 max) after a few days even with the intake being continiously on. At most i have seen 12 prisoners come in the morning, but by the time night rolls around again i have lost th...
- Thu May 30, 2013 12:48 am
- Forum: General
- Topic: Construction + Prison Architect (Let's Play)
- Replies: 241
- Views: 45006
Sorry to see that you have stopped progress on your min and max prisons. Though like you said, trying to retrofit prisons through alphas is an always a pain. Have you thought about waiting for alpha 10 to come out and only use that for your next prison? Hopefully the alpha 10 update will include som...
- Mon May 20, 2013 1:36 am
- Forum: Community Members
- Topic: What would you like to see in alpha 10?
- Replies: 104
- Views: 9591
Two main things that i would like to see. First, if you move a guard onto a space which is part of a patrol and the guard was previously stationed in that room, the guard will continue the patrol from the new point. This could be usefull for having different patrols in a cell block, and to change th...
- Sat May 18, 2013 11:44 am
- Forum: General
- Topic: Construction + Prison Architect (Let's Play)
- Replies: 241
- Views: 45006
I have included my prison on here to see if you want to examine the differences between our prisons. I liked your min sec prison so much that i started my base design off your lay out. http://home.exetel.com.au/hassifa1/Hass.prison This was played starting off from alpha 9 so apart from the cell blo...
- Fri May 17, 2013 1:55 pm
- Forum: General
- Topic: Construction + Prison Architect (Let's Play)
- Replies: 241
- Views: 45006
- Thu May 16, 2013 1:09 am
- Forum: Community Members
- Topic: My first functioning prison and a couple of questions/proble
- Replies: 3
- Views: 441
In regards to the workshop, i beleive that there is a set amount of metal sheets that are delivered to the workshop every morning. This might be enough for each sawx2 (dont remember too well). During the work hours, when metal sheets are used up, more materials are ordered and a certain cash amount ...
- Wed May 08, 2013 1:10 am
- Forum: Community Members
- Topic: [Feature Request] Drag blocks in regime
- Replies: 5
- Views: 481
- Mon Oct 01, 2012 1:17 pm
- Forum: General
- Topic: 30$+ Price tag = No thanks
- Replies: 125
- Views: 53763