Search found 10 matches

by hassifa
Fri Oct 11, 2013 1:12 am
Forum: General
Topic: Construction + Prison Architect (Let's Play)
Replies: 241
Views: 34650

Re: Construction + Prison Architect (Let's Play)

Just something to keep in mind with your new prison with having the deliveries inside your prison border. Pasted from another dev topic. fixed it in the new map =) i just researched development... =) anyways ran in to to other issues. now my staff wont deliver metal and cloth to laundry and workshop...
by hassifa
Sat Jul 06, 2013 1:38 pm
Forum: Community Members
Topic: [Suggestion] Arrivals, Releases, Visitors and Security Rooms
Replies: 2
Views: 198

I actually use my security room for this reason to let familys have a quick route into the visitors room while also having a secure room so prisoners dont go back through it. http://steamcommunity.com/sharedfiles/filedetails/?id=158076660 This way the family members dont need to wait for cell doors ...
by hassifa
Sat Jun 29, 2013 6:40 am
Forum: Community Members
Topic: Love the new feature, but ...
Replies: 15
Views: 592

I have found that the time scaling is a bit too much at the moment, as i have already lost half of my small sized prison (80 max) after a few days even with the intake being continiously on. At most i have seen 12 prisoners come in the morning, but by the time night rolls around again i have lost th...
by hassifa
Thu May 30, 2013 12:48 am
Forum: General
Topic: Construction + Prison Architect (Let's Play)
Replies: 241
Views: 34650

Sorry to see that you have stopped progress on your min and max prisons. Though like you said, trying to retrofit prisons through alphas is an always a pain. Have you thought about waiting for alpha 10 to come out and only use that for your next prison? Hopefully the alpha 10 update will include som...
by hassifa
Mon May 20, 2013 1:36 am
Forum: Community Members
Topic: What would you like to see in alpha 10?
Replies: 104
Views: 3932

Two main things that i would like to see. First, if you move a guard onto a space which is part of a patrol and the guard was previously stationed in that room, the guard will continue the patrol from the new point. This could be usefull for having different patrols in a cell block, and to change th...
by hassifa
Sat May 18, 2013 11:44 am
Forum: General
Topic: Construction + Prison Architect (Let's Play)
Replies: 241
Views: 34650

I have included my prison on here to see if you want to examine the differences between our prisons. I liked your min sec prison so much that i started my base design off your lay out. http://home.exetel.com.au/hassifa1/Hass.prison This was played starting off from alpha 9 so apart from the cell blo...
by hassifa
Fri May 17, 2013 1:55 pm
Forum: General
Topic: Construction + Prison Architect (Let's Play)
Replies: 241
Views: 34650

When it comes to shower time, you might want to think about putting a guard or 2 in each shower room to prevent the fights from happening.
by hassifa
Thu May 16, 2013 1:09 am
Forum: Community Members
Topic: My first functioning prison and a couple of questions/proble
Replies: 3
Views: 153

In regards to the workshop, i beleive that there is a set amount of metal sheets that are delivered to the workshop every morning. This might be enough for each sawx2 (dont remember too well). During the work hours, when metal sheets are used up, more materials are ordered and a certain cash amount ...
by hassifa
Wed May 08, 2013 1:10 am
Forum: Community Members
Topic: [Feature Request] Drag blocks in regime
Replies: 5
Views: 152

Perhaps having the ability to make sliding intervals on each hourly block, and being able to assign the various options into those sections. This way you can break up each hourly bracket into multiple slots, or just leave the them as full hourly blocks.
by hassifa
Mon Oct 01, 2012 1:17 pm
Forum: General
Topic: 30$+ Price tag = No thanks
Replies: 125
Views: 27105

I like to think of this as a kickstarter project that is already under development. Sure the pricing starts of at $30, but being able to play and help steer the development of the game to me is worth the extra $$$, instead of waiting for it to be offically released and perhaps to pay a lesser cost.

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