Search found 18 matches

by madcow
Thu Nov 01, 2012 4:50 pm
Forum: Introversion Blog
Topic: Prison Architect alpha-3 released
Replies: 50
Views: 41295

I'll have to play with it, but based on the screenshots, I kind of wish fog of war still allowed you to see interior walls of the prison. I like the idea of fog of war, but I still want to see all my architecture even if I can't see the prisoners! Maybe it'll grow on me when I get the chance to actu...
by madcow
Fri Oct 26, 2012 9:22 pm
Forum: Community Members
Topic: Nothing vs Freetime
Replies: 20
Views: 886

But this is... prison architect, not vacation resort architect :D

Edit: While from a game perspective, it might be "better", it feels decidedly against the spirit of PA to me!
by madcow
Fri Oct 26, 2012 2:50 pm
Forum: Community Members
Topic: Prison Architect to just "Architect"
Replies: 23
Views: 785

No thanks to a general sim.

I would rather do one thing great, than multiple things mediocre, or even multiple things just okay.



If people want to mod in making it more general go for it, as that doesn't use up dev-time and adds options.
by madcow
Fri Oct 26, 2012 2:41 pm
Forum: Community Members
Topic: Nothing vs Freetime
Replies: 20
Views: 886

I would love if sleep was a low priority need UNLESS they were in a room with the lights off. That would also encourage us to use lights with switches to turn them off during "lights out" beyond aesthetics. It also makes sense as it's a lot harder to get to sleep when all the prison lights...
by madcow
Fri Oct 26, 2012 2:35 pm
Forum: Community Members
Topic: [Suggestion] Inmate interactions and characters
Replies: 13
Views: 631

I would add that beyond just having to guess a role, sending them to a psychologist for X amount of time ought to be able to determine it. You still have to guess to some degree as there are far more prisoners than there are psychologists.
by madcow
Fri Oct 19, 2012 6:21 pm
Forum: Community Members
Topic: Help us decide what to prioritise next
Replies: 100
Views: 10078

When only guards can open doors is put in, there ought to be a way to link several doors to one switch. Eg, all cell doors are linked to one switch so a guard can let all the prisoners out at once. Also you should be able to leave doors unlocked, so they can be locked only in emergencies.
by madcow
Mon Oct 15, 2012 4:16 pm
Forum: Community Members
Topic: Current Suggestions Compilation List
Replies: 331
Views: 19313

I posted something about prisoner aggressive/passiveness that I think would be a great addition. Basically it has to do with prisoners bullying each other - aggressive prisoners being more likely to bully other prisoners. (Limited food? aggressive prisoners bully the passive ones into leaving rather...
by madcow
Sat Oct 13, 2012 2:37 am
Forum: Community Members
Topic: Release Schedule for Prison Architect
Replies: 22
Views: 1596

Dev blogs are cool. But release dates or honestly any dates are not likely to be helpful at this point in time.
by madcow
Wed Oct 03, 2012 8:13 pm
Forum: Community Members
Topic: [Bug] Sacking unconscious staff
Replies: 2
Views: 157

I sacked one of my workers for being dead. Lazy bum.
by madcow
Wed Oct 03, 2012 12:47 am
Forum: Community Members
Topic: Post your funny stories/events!
Replies: 11
Views: 390

Re: Post your funny stories/events!

a__gun wrote:[quote="madcow"is there an ingame screenshot key by the way?


Ctrl-P[/quote]

I'm on a mac and tried doing this (along with command+P, and every other option of something+P I could think of) without luck. Went to the prison architect library folder (where save games are) and it was empty as well.
by madcow
Wed Oct 03, 2012 12:26 am
Forum: Community Members
Topic: [Suggestion] Inmate interactions and characters
Replies: 13
Views: 631

I hate to double post, but the more I thought about my "aggressiveness meter" the more I like it actually. If it was a scale from 1-10, it would need a gaussian distribution (aka, most people are 5 or 6. A few 4 & 7's, very rare to get anything more but still possible). The inmates wit...
by madcow
Tue Oct 02, 2012 11:06 pm
Forum: Community Members
Topic: [Suggestion] Inmate interactions and characters
Replies: 13
Views: 631

I like this idea, and also the idea of making them actually visit the psychiatrist to learn those sort of details about a prisoner rather than it just automatically happening if you have one. You could have sort of flags like aggressive or passive (or maybe an aggressive scale from 1-10 to have it m...
by madcow
Tue Oct 02, 2012 10:04 pm
Forum: Community Members
Topic: Trouble Installing Prison Architect on my Macbook Pro
Replies: 7
Views: 84

Interesting, I'm on 10.8.2 on my MBP and had no issues with installing. I did have the annoying window in the corner issue, but found the solution to that in the forums somewhere.
by madcow
Tue Oct 02, 2012 9:59 pm
Forum: Community Members
Topic: [Suggestion] Water and Power
Replies: 4
Views: 148

Agreed about an overhaul being a bit much. What would be cool is if when the tunneling mechanic is put in, its easier for prisoners to tunnel if there's electrical or water lines in their cell. The bigger water pipes and electrical lines providing spots that make it easier to tunnel, so they get a l...
by madcow
Tue Oct 02, 2012 9:55 pm
Forum: Community Members
Topic: [Suggestion] Control Circuits for cameras, doors, lights..
Replies: 5
Views: 249

I like the idea of having some doors automatically open and close at predetermined hours. Yes, and turning off lights at particular times (lights out) and setting patrol points/spots for guards to be at certain times. So you could assign particular guards to make their way to busy areas at the appr...

Go to advanced search