Search found 57 matches
- Fri Jul 31, 2015 1:32 am
- Forum: Community Members
- Topic: [Suggestion] Sickness and disease
- Replies: 3
- Views: 470
Re: [Suggestion] Sickness and disease
I would much rather see a more generalized view of sickness. The less hygienic your prison, the greater likelihood of prisoners getting sick. If they are sick, they cannot work or attend reform programs. This would also provide an actual incentive to keep your prison clean, because as far as I can t...
- Fri Jul 31, 2015 1:27 am
- Forum: Community Members
- Topic: Gang internal fights
- Replies: 6
- Views: 931
Re: Gang internal fights
I feel like this isn't actually a problem at all. What do you think would happen if two members of a gang actually started a fight in real life? Individual gang members would take sides and there would be a big brawl. To address your idea of individual relationships between prisoners, it's been talk...
- Fri Jul 31, 2015 1:11 am
- Forum: Community Members
- Topic: Gang Power Projection : Balance?
- Replies: 5
- Views: 578
Re: Gang Power Projection : Balance?
I'm also interested in seeing how fast the prisoner gang recruiting is in game. They said they sped it up for the alpha, but I'm wondering whether or not a gang could have enough members in lock down/solitary that another gang could use that time to become dominant. I also wonder if there can be mor...
- Thu Jul 30, 2015 7:33 pm
- Forum: Community Members
- Topic: Gang Power Projection : Balance?
- Replies: 5
- Views: 578
Re: Gang Power Projection : Balance?
I feel like a good balance to this would be that there needs to be gang members inside the gang zones in order to enforce the "tax". For instance, if a gang got into a fight, which ended with most of the gang in lockdown, we've already seen that other gangs could try to move in on their te...
- Thu Feb 05, 2015 9:55 pm
- Forum: Community Members
- Topic: Are books a 'game changer' in terms of personal property?
- Replies: 7
- Views: 695
Re: Are books a 'game changer' in terms of personal property
As I've posted about on the forums before, I think this should be one of the most important functions of gangs. Gangs should be focused on personal protection, and the smuggling of contraband. With personal items, these things can be exchanged among prisoners or given to fellow gang members. I'm see...
- Sat Oct 25, 2014 4:11 pm
- Forum: Community Members
- Topic: An argument for having a level beyond Super-Max
- Replies: 50
- Views: 4811
Re: An argument for having a level beyond Super-Max
Sounds to me like you're just not using supermax correctly. It really should only be for the very worst of the worst. I think setting them so that they have to do everything at night really makes the most sense for supermax. Another idea is to build a little supermax complex across the street from t...
- Sat Oct 25, 2014 4:06 pm
- Forum: Community Members
- Topic: DLC?
- Replies: 13
- Views: 996
Re: DLC?
This does bring up a good question though, what will Introversion's plan be, post-release? Will we see major content updates after release, or mostly just bug fixes? I really don't want to see this turn out like Minecraft where by the time it was "released" its popularity had already peake...
- Sat Oct 25, 2014 4:02 pm
- Forum: Community Members
- Topic: Having trouble deciding what my bug is
- Replies: 5
- Views: 506
Re: Having trouble deciding what my bug is
They are dropping them in a specific area, but i've searched the only cell block it could be from many times. I have had a tunnel that did go through the area they are marking, but have since filled it in. I was wondering if anyone else has had an issue where dogs would continue to "discover&qu...
- Fri Oct 24, 2014 4:48 pm
- Forum: Community Members
- Topic: Having trouble deciding what my bug is
- Replies: 5
- Views: 506
Having trouble deciding what my bug is
So I've got a fairly well functioning prison. A little while ago my dogs discovered a very large tunnel system coming out of my min security cell block. After I filled it in however, they continued to find it. At first I just thought it was a new tunnel system, and searched the whole cell block. Not...
- Fri Sep 26, 2014 7:39 am
- Forum: Community Members
- Topic: Alpha 25 seems faster/smoother?
- Replies: 12
- Views: 1049
Re: Alpha 25 seems faster/smoother?
- NEW SCRIPT COMMANDS: GetNearbyObjects - Get a list of all nearby objects of a certain type NavigateTo - Instruct an entity to go somewhere ClearRouting - Clear an entity's destination I think these were specifically for modders. These things could be put into scripts which would allow members of ...
- Fri Sep 26, 2014 7:32 am
- Forum: Community Members
- Topic: Any Reputation suggestions?
- Replies: 22
- Views: 1448
Re: Any Reputation suggestions?
I like all of your suggestions lugaru. Reprehensible is definitely a good idea, I'm just wondering how it would be different in game play terms from snitch or ex-law enforcement. I also like the procurer idea. I've thought for a while now that the (eventual) gang system should be heavily involved in...
- Fri Sep 26, 2014 2:35 am
- Forum: Community Members
- Topic: Problem with overdoses in Alpha 25
- Replies: 3
- Views: 281
Re: Problem with overdoses in Alpha 25
Weirdly, in the jobs tab it listed it as being a worker job. My workers were busy at the time building something. Although I've had overdoses since then and it's been a guard that took them to the infirmary
- Fri Sep 26, 2014 2:06 am
- Forum: Community Members
- Topic: Problem with overdoses in Alpha 25
- Replies: 3
- Views: 281
Problem with overdoses in Alpha 25
So I've decided to start a new prison for alpha 25. I have it all up and running with only one cell block so far and the basic necessities like canteen and shower and laundry. I had already unlocked health but hadn't built the infirmary when I got the first overdose, so I just hired a doctor and eve...
- Wed Sep 10, 2014 3:19 pm
- Forum: Community Members
- Topic: People's Ideas About Gangs
- Replies: 4
- Views: 416
Re: People's Ideas About Gangs
And that they will help some of the higher ups and longer sentences escape. I don't think that escapes should really be an important part of gangs. These gangs should exist to improve the lives of their member in prison. If someone wanted to escape, maybe they could help them get tools, but I reall...
- Wed Sep 10, 2014 3:15 pm
- Forum: Community Members
- Topic: (Suggestion) Gang Tattoos/distinctions
- Replies: 2
- Views: 358
Re: (Suggestion) Gang Tattoos/distinctions
I think that tattoos would be too small to see easily. I like the bandana idea, and I think I've posted about it before (can't really remember when). My idea was that if you knew a prisoner was in a gang, but didn't know which, they would be wearing a grey bandana, then once you discovered their gan...