Search found 8 matches

by GigBuddy
Sun Oct 21, 2012 3:19 pm
Forum: Community Members
Topic: Optimal Room Tilings - Fun with issues 213 and 214
Replies: 20
Views: 691

Hessen wrote:Good work guys.

I'll add my overlapping office picture to the thread too, although it's not nearly as impressive.

<snip pic>


That looks pretty sweet :)
by GigBuddy
Sun Sep 30, 2012 8:13 pm
Forum: Community Members
Topic: [Bug] Top edge of map not routable
Replies: 4
Views: 98

alexanderpas wrote:you can upload .prison files to the wiki.


I didn't know that, thanks. Though doesn't look like I'll need to as it's on the wiki as a known issue:

"Workers have trouble building foundation on the outermost, perimeter squares of the map."
by GigBuddy
Sun Sep 30, 2012 11:50 am
Forum: Community Members
Topic: [Screenshots] Good prison layouts
Replies: 63
Views: 5434

DocWat232 wrote:My current prison. It's quite stable with 57 prisoners.

< snip>


Very smart!
by GigBuddy
Sun Sep 30, 2012 11:39 am
Forum: Community Members
Topic: [Bug] Top edge of map not routable
Replies: 4
Views: 98

[Bug] Top edge of map not routable

Version Alpha 1 Save File Available Upon request if you can provide an FTP server Symptom A foundation has been laid along the north-face of the small map. Visually there is a gap between it and the edge as it was placed minus one row from the top (yTop -1). Most of the foundation has been built ex...
by GigBuddy
Sun Sep 30, 2012 11:09 am
Forum: Community Members
Topic: (Suggestion) Why a wall if a fence is better?
Replies: 21
Views: 1132

cplr wrote:Yeah, agreed. I thought it was weird they are free - perhaps $1/tile would be good


I like this suggestion. Fences are great as they are quick to build, just a token value would be good.
by GigBuddy
Sun Sep 30, 2012 11:01 am
Forum: Community Members
Topic: [Bug]Door rules don't stop prisoners
Replies: 20
Views: 679

I have prisoners with a requirement for comfort going to the Offices and sitting on the nice chairs even when there's already an occupant in the room and the (standard) door says staff only. This may be because they were office doors I'm not sure. To be honest I usually completely seal-off my admini...
by GigBuddy
Sat Sep 29, 2012 9:10 pm
Forum: Community Members
Topic: [Bug] Rooms "forget" or change their type
Replies: 16
Views: 504

[Bug] Rooms "forget" or change their type

Version Alpha 1 Save File Available Upon request if you can provide an FTP server Symptom Save game file has been reloaded and some rooms change their type. Usually the most recently built. Result Cells change to "none" Morgue changes to "none" Earlier in the save I've also seen...
by GigBuddy
Sat Sep 29, 2012 8:57 pm
Forum: Community Members
Topic: [Bug] Injured Guard "stores" HEALTHY Guard in Medi
Replies: 1
Views: 78

[Bug] Injured Guard "stores" HEALTHY Guard in Medi

Version Alpha 1 Save File Available Upon request if you can provide an FTP server Symptom There has been a recent fight in the Yard. Guard 1 Health: 100% Status: Escort Prisoner to Cell Guard 2 Health: < 100% Status: Store guard in Medicalbed Result The unhealthy guard takes the healthy guard to a ...

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