Search found 18 matches
- Tue Oct 09, 2012 1:58 pm
- Forum: Community Members
- Topic: [Mod] New Grants
- Replies: 72
- Views: 9954
- Tue Oct 09, 2012 1:48 pm
- Forum: Community Members
- Topic: More Grants
- Replies: 20
- Views: 1810
- Tue Oct 09, 2012 1:24 pm
- Forum: Community Members
- Topic: Reverse engineering! :)
- Replies: 43
- Views: 7988
I dont like using a trainer to cheat, heck, I dont see the point in cheating either. The whole fun in the game is to beat it without cheating or hacking the save game files. People are doing that now to get more cash to play around a little longer. And debugging...debug what? You arent writing the g...
- Fri Oct 05, 2012 8:28 am
- Forum: Community Members
- Topic: [Mod] New Grants
- Replies: 72
- Views: 9954
cullyn, added your Grant to the mod:
http://devwiki.introversion.co.uk/pa/in ... New_Grants
Added 3 new Blocks (75, 100 and 200 Prisoners)
And no, the cash isnt directly realistic, but its a "legal" way to make some cash without having to hack the savegame file
http://devwiki.introversion.co.uk/pa/in ... New_Grants
Added 3 new Blocks (75, 100 and 200 Prisoners)
And no, the cash isnt directly realistic, but its a "legal" way to make some cash without having to hack the savegame file
- Thu Oct 04, 2012 11:40 am
- Forum: Community Members
- Topic: what do chief and forman do?
- Replies: 11
- Views: 624
- Thu Oct 04, 2012 11:39 am
- Forum: Community Members
- Topic: Rotate objects on Laptop + Sound
- Replies: 12
- Views: 1161
- Wed Oct 03, 2012 8:10 pm
- Forum: Community Members
- Topic: So this is how I'm rewarded..
- Replies: 7
- Views: 611
- Mon Oct 01, 2012 7:56 pm
- Forum: Community Members
- Topic: [Traducción/Translation] Spanish/Español Alpha 7 W.I.P
- Replies: 18
- Views: 2277
- Mon Oct 01, 2012 7:40 pm
- Forum: Community Members
- Topic: [Traducción/Translation] Spanish/Español Alpha 7 W.I.P
- Replies: 18
- Views: 2277
- Mon Oct 01, 2012 12:40 pm
- Forum: Community Members
- Topic: cant rebuild
- Replies: 5
- Views: 225
- Mon Oct 01, 2012 11:13 am
- Forum: Community Members
- Topic: Erratic cell use and related observations
- Replies: 7
- Views: 674
- Mon Oct 01, 2012 8:37 am
- Forum: Community Members
- Topic: [Mod] New Grants
- Replies: 72
- Views: 9954
Thats true, further not any function in deathrow.lua works in grants.lua. You have much more possibillities in a szenario. Thats why I started working on one right now. But we will get another one from IV with one of the next updates. (at least graphics text is already included) A scenario would be...
- Sun Sep 30, 2012 9:39 pm
- Forum: Community Members
- Topic: [Mod] New Grants
- Replies: 72
- Views: 9954
To me, neat er would be: Edit: Never mind, you just did it. Thanks! What I've learned about the RequireMaterials function so far is this: It seems you do need a target zone. With the target zone, it's %age coverage, not tile count. My 11 x 11 zone needed 25 (121 * 20% = 24.2; round up). Makes sense...
- Sun Sep 30, 2012 9:27 pm
- Forum: Community Members
- Topic: [Mod] New Grants
- Replies: 72
- Views: 9954
Righto, I just uploaded a new version to the Wiki with a small change to the structure: Every grant has once again its own function, with a main function above that. Now you can disable all custom functions or seperate functions with a comment... function CreateGrants() CreateBootstrapGrants(); Crea...
- Sun Sep 30, 2012 9:02 pm
- Forum: Community Members
- Topic: [Tool] Map viewer
- Replies: 3
- Views: 408
