Search found 7 matches
- Wed Oct 03, 2012 11:25 pm
- Forum: Community Members
- Topic: [Bug] Guards too passive
- Replies: 7
- Views: 794
- Mon Oct 01, 2012 5:24 am
- Forum: Community Members
- Topic: [Suggestions] After running a 90 population prison
- Replies: 24
- Views: 3291
- Sun Sep 30, 2012 11:33 pm
- Forum: Community Members
- Topic: [Suggestions] After running a 90 population prison
- Replies: 24
- Views: 3291
I was referring to the tunneling situation, one of the biggest suggestions has been a way to have a flow of prisoners without having to let some escape, yet we didn't see anything to solve that in the IV poll. Sure firefighters will be good, but we do have sprinklers at the moment. I really do look ...
- Sun Sep 30, 2012 9:14 pm
- Forum: Community Members
- Topic: [Suggestions] After running a 90 population prison
- Replies: 24
- Views: 3291
- Sun Sep 30, 2012 9:09 pm
- Forum: Community Members
- Topic: What feature would you like to see first?
- Replies: 98
- Views: 15009
Sorry for the double post here, but I must also voice my opinion here. 2 out of these 3 options we've been given to vote on are in no way important things for the game, especially thing that need to be added in version 0.0.2. Prisoner tunneling isn't going to add anything to the game beside us right...
- Sun Sep 30, 2012 9:52 am
- Forum: Community Members
- Topic: What feature would you like to see first?
- Replies: 98
- Views: 15009
Currently every prisoner that arrives at your facility is a 'lifer'. They have no release date. Prisoners need a release date, which could be pushed if they do bad. If they make it to their release date (which could be as little as 1-2 days) they would get on a bus and leave, with the prison getting...
- Sun Sep 30, 2012 6:10 am
- Forum: Community Members
- Topic: [Suggestions] After running a 90 population prison
- Replies: 24
- Views: 3291
[Suggestions] After running a 90 population prison
I've ran a pretty large prison, see screenshot here -> http://i.imgur.com/w5V2a.jpg Here are my suggestions to what I think would improve the gameplay. I absolutely understand this is alpha (and v1 even) so I will keep my suggestions rather broad. - Currently every prisoner that arrives at your faci...