Search found 256 matches

by Chad
Mon Jun 08, 2015 6:16 am
Forum: Modding
Topic: [Help] ReduceTaxes1/2 Functions?
Replies: 2
Views: 592

Re: [Help] ReduceTaxes1/2 Functions?

This is not possible with the modding system, sorry
by Chad
Thu Jun 04, 2015 7:23 am
Forum: Modding
Topic: Dump Tool
Replies: 1
Views: 643

Re: Dump Tool

So it is extremely annoying having to individually click on a item and having to dump it for everything else rather than just swiping a dump tool over it and be done with it. Yes I know you can just click on "Clear Indoor Area" and do that but then you have to wait for them to take the fl...
by Chad
Thu Jun 04, 2015 7:21 am
Forum: Modding
Topic: Moving Prisoners
Replies: 1
Views: 771

Re: Moving Prisoners

dsdude123 wrote:Can the Object.NavigateTo() function be used to move prisoners?


Yes, you can load a prisoner into a variable x and move him with x.NavigateTo().
by Chad
Thu Jun 04, 2015 7:19 am
Forum: Modding
Topic: Modding Workmen Hands
Replies: 2
Views: 782

Re: Modding Workmen Hands

Hi there guys, I'm currently playing around with the Imperial Architect mod which replaces the workmen with various Astromech Droids from Star Wars. They look great, but when cleaning droids need to use the mop for example they appear to be holding the mop with hands that shouldn't exist. I've look...
by Chad
Thu Apr 30, 2015 6:54 am
Forum: Modding
Topic: Where to find the PNG of all the textures?
Replies: 1
Views: 1251

Re: Where to find the PNG of all the textures?

I am looking to make a texture pack for this game just wanted to know what steps do I need to go through to make it happen. And were do I find the PNG of the textures now Welcome to PA modding. The best start is the wiki . It provides useful informations about whats possible and whats not. To get t...
by Chad
Thu Apr 30, 2015 6:49 am
Forum: Modding
Topic: Black Bar
Replies: 1
Views: 1249

Re: Black Bar

You've defined the shelf as 4x4 object, which it is from the front/back. If you flip it, the object remains at that dimensions. I assume, that the sprite is on the far edge of your sprite file and the black bar results from that.

Good luck!
by Chad
Sat Apr 25, 2015 10:28 pm
Forum: Modding
Topic: Toolbar Sprites
Replies: 4
Views: 1252

Re: Toolbar Sprites

Seraruth wrote:So there is no way I can show the beds in the toolbar in a correct way?


Not at the moment. But I'm pretty sure they'll this later...
by Chad
Sat Apr 25, 2015 10:27 pm
Forum: Modding
Topic: Properties
Replies: 3
Views: 836

Re: Properties

Seraruth wrote:The Properties of Administrator (Warden, Accountant, Chief..) to need the Room Office, where is this need defined?


All Administrators need an office to work. That's hard coded...
by Chad
Sat Apr 25, 2015 3:21 pm
Forum: Modding
Topic: [Tool] Sprite Editor for Mods
Replies: 31
Views: 8866

Re: [Tool] Sprite Editor for Mods

Sumurai8 wrote:The error mentioned above by me still hasn't been fixed. For me, it is broken in a way that it cannot be used.


I haven't found time yet to work on it, because university is keeping me very busy lately. I hope I'll be able to check it on Wednesday next week. Sorry for that ;)
by Chad
Sat Apr 25, 2015 5:34 am
Forum: Modding
Topic: Properties
Replies: 3
Views: 836

Re: Properties

I'm not sure what exactly you want to know. Can you please exactly tell us what you want to archive or what exactly you search for?

You may want to use the code tags in the forums for better visibility of the model contents, thx.
by Chad
Sat Apr 25, 2015 5:31 am
Forum: Modding
Topic: Toolbar Sprites
Replies: 4
Views: 1252

Re: Toolbar Sprites

Toolbar sprites are not implemented in the mod engine yet, so it's not your fault!
by Chad
Sat Apr 25, 2015 5:30 am
Forum: Modding
Topic: [Tool] Sprite Editor for Mods
Replies: 31
Views: 8866

Re: [Tool] Sprite Editor for Mods

Klakh wrote:Hello !

I wanted to try your tool, but it looks broken (for me at least).

Running FF 37.0.2 on W8.1 x64

I get this in my debugger :
TypeError: S is undefined


I'd love you for fixing it ;D


What kind of broken is it?
by Chad
Fri Apr 10, 2015 9:41 am
Forum: Modding
Topic: ProductionRule not working!
Replies: 5
Views: 999

Re: ProductionRule not working!

Some changes need a complete restart of PA to take effect.
by Chad
Thu Apr 09, 2015 6:28 pm
Forum: Modding
Topic: [Tool] Sprite Editor for Mods
Replies: 31
Views: 8866

Re: [Tool] Sprite Editor for Mods

There is no error message. When i click the button to import a PNG I get a standard windows file open dialgue box. I can select the file, and click OK, but I am just returned to the webpage with no change in anything. If I click teh button again I can do this repeatedly, but nothing ever loads and ...
by Chad
Thu Apr 09, 2015 6:40 am
Forum: Modding
Topic: [Tool] Sprite Editor for Mods
Replies: 31
Views: 8866

Re: [Tool] Sprite Editor for Mods

Gomisan wrote:Hi. Just tried it with Firefox, and IE on a windows machine and it doesnt seem to want to load the Sprites.png file, so I cant even start to use it.

Is it meant to be working on these browsers yet?



Can you provide the Javascript error message?

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