Search found 13 matches

by Volcanosf
Sat Nov 03, 2012 9:29 pm
Forum: Community Members
Topic: [Suggestion] Modify the "Basic Detention Center" c
Replies: 3
Views: 175

[Suggestion] Modify the "Basic Detention Center" c

Now that holding cells are no more taken into account to determine a prison's capacity, if the option "Continuous intake" is disabled why should we anyway build a holding cell after activating the contract "Basic Detention Center" ? This is quite nonsense as we have to build indi...
by Volcanosf
Sat Sep 29, 2012 5:49 pm
Forum: Community Members
Topic: [Bug] Illogical loss of water pressure through small pipes
Replies: 14
Views: 370

This doesn't look like a bug at all, as the wiki clearly stands that the loss of pressure through small pipes is intended...

http://devwiki.introversion.co.uk/pa/in ... lectricity
by Volcanosf
Sat Sep 29, 2012 1:30 pm
Forum: Community Members
Topic: Building reluctance
Replies: 4
Views: 149

Re: Building reluctance

When i order a long pipe (for example) to be built, it sometimes doesn't get built for several reasons and I then have to cancel it and reorder it before they take action. A few of the initial reasons seem odd. 1. "not enough materials" - but doesnt it order them and they arrive so... eit...
by Volcanosf
Thu Sep 27, 2012 11:00 pm
Forum: Community Members
Topic: [Bug] Capacitors
Replies: 23
Views: 637

The tutorial shows a place to build the capacitors close to the power station, true, but neither the CEO or something else in the game says that the capacitors have to be placed absolutely against the station. And I don't see why it should absolutely be the case, as there are electric wires to conne...
by Volcanosf
Thu Sep 27, 2012 6:03 pm
Forum: Community Members
Topic: [Bug] Capacitors
Replies: 23
Views: 637

[Bug] Capacitors

In my current game I have 8 capacitors in the Power Station building, of which only three are build directly against the Power Station. The others are linked to the station but they are not taken into account by the game, which considers only three capacitors linked to the station. http://tof.canard...
by Volcanosf
Thu Sep 27, 2012 5:50 pm
Forum: Community Members
Topic: [Bug ?] Materials fell on the road
Replies: 3
Views: 125

[Bug ?] Materials fell on the road

I'm not sure if this is a bug or intended, but it looks like a bug. In my current new game when I started the construction of a large block cell, several delivery trucks came to bring a huge load of materials, mainly a great number of pipes, large and small, causing a traffic jam near the delivery a...
by Volcanosf
Thu Sep 27, 2012 3:30 pm
Forum: Community Members
Topic: [Bug] objective in the To Do list comes back
Replies: 1
Views: 51

[Bug] objective in the To Do list comes back

At the starting of a game, we have to read the CEO's letter, but this objective only disappears from the To Do list if I click on the "Delete" button. Then when I save and load back my game, or load an autosave, the objective "Read the CEO's letter" has come back in the To Do list.
by Volcanosf
Thu Sep 27, 2012 3:18 pm
Forum: Community Members
Topic: [Bug]Door rules don't stop prisoners
Replies: 20
Views: 679

gsuberland wrote:Ah, looks like during riots they'll sometimes glitch out and pop through a door.

When I made the screenshot the door was clearly opening before the two prisoners ;)
by Volcanosf
Thu Sep 27, 2012 3:15 pm
Forum: Community Members
Topic: [Bug]Door rules don't stop prisoners
Replies: 20
Views: 679

I have just loaded my game and I can say that no, the prisoners don't need to sneak when the staff goes through the door. The door opens itself when a prisoner comes alone. http://tof.canardpc.com/preview/b7b85ac9-22be-4e44-97d4-4e99917aff67.jpg Here is a screenshot showing two prisoners going throu...
by Volcanosf
Thu Sep 27, 2012 2:58 pm
Forum: Community Members
Topic: [Bug]Door rules don't stop prisoners
Replies: 20
Views: 679

[Bug]Door rules don't stop prisoners

It seems that the rule "staff only" doesn't stop prisoners. I have designed a building combining canteen and kitchen, with two external doors ; one of these external doors is a classic door on the kitchen part with the rule "staff only" and the other door is a large jaildoor on t...
by Volcanosf
Thu Sep 27, 2012 1:07 pm
Forum: Community Members
Topic: [Suggestion] Ways to expand buildings more easily
Replies: 27
Views: 507

I totally agree, the foundation system needs to be reworked completely
by Volcanosf
Thu Sep 27, 2012 9:22 am
Forum: Community Members
Topic: [Suggestion] Delays to unlock services
Replies: 9
Views: 179

[Suggestion] Delays to unlock services

I think the delays to unlock a new service via the bureaucracy screen are long, too long ; especially when you need to hire a janitor, as your prison gets dirty very quickly when the prisoners have arrived. Six hours delays instead of twelve hours are better in my opinion.
by Volcanosf
Wed Sep 26, 2012 9:09 pm
Forum: General
Topic: Your site tells me my alpha key is already in use..
Replies: 72
Views: 12030

Same problem for me with the key. I've downloaded the build from the link.

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