Search found 270 matches

by Illanair
Thu Oct 09, 2014 1:16 pm
Forum: Community Members
Topic: Supersampling - Odd slowdowns
Replies: 0
Views: 382

Supersampling - Odd slowdowns

I've noticed that Supersampling slows the game down after a while - A quick ALT-TAB out and back in resets the degradation for a while.

Anyone have an idea if there's a workaround for this (or at least a known cause?)

i5 3570K
760GTX
8GB RAM
Windows 8.1
Steam Overlay (On and used frequently)
by Illanair
Mon Sep 02, 2013 8:09 pm
Forum: Community Members
Topic: [Suggestion] Chain gang workers
Replies: 8
Views: 1350

MAdMaN wrote:I just did a search on the phrase chain gang selecting Search for all terms and it brought up a bunch of relevant threads.


I was being (somewhat) sarcastic... :roll:
by Illanair
Mon Sep 02, 2013 2:58 pm
Forum: Community Members
Topic: [Suggestion] Chain gang workers
Replies: 8
Views: 1350

paktsardines wrote:Chain gangs have been suggested many times already. *sigh*


And I have been away from the entire Alpha since 2 or 3 I think *sigh* - Next you'll try and tell me to use the awesome and amazing search tool right? Except PHPbb2's search tool was never very good with these search terms. :lol:
by Illanair
Mon Sep 02, 2013 10:25 am
Forum: Community Members
Topic: [Suggestion] Chain gang workers
Replies: 8
Views: 1350

Hahaha - Breaking down boulders. That reminds me of all of those old western movies and cartoons, like Lucky Luke. I'd definitely vote for that :lol: Gardens also sound like a good idea for the less agressive inmates - Make it part of their rehabilitation and add on simple kitchen duties to scrub of...
by Illanair
Mon Sep 02, 2013 12:47 am
Forum: Community Members
Topic: [Suggestion] Chain gang workers
Replies: 8
Views: 1350

[Suggestion] Chain gang workers

Was watching some old CSI: Miami episodes today and it got me thinking - Why not introduce the concept of chain gangs? Force the inmates to fill up old tunnels, remove weeds and dig and pour in foundations. Basically the rough manual work that doesn't require knowledge of a wrench or a screwdriver -...
by Illanair
Wed Apr 24, 2013 12:39 pm
Forum: Community Members
Topic: How to view and edit your Name In The Game
Replies: 137
Views: 59050

I think it would be awesome if you put in an option to select min/mid/max security and also an option to select at least the current crime that the person is convicted of. That would make the bios a lot more consistent and fun imo. I agree with this guy, I just added my Bio, and I would like to be ...
by Illanair
Wed Apr 24, 2013 12:38 pm
Forum: Community Members
Topic: Disabling Custom Prisoners?
Replies: 6
Views: 1046

Names like that shouldn't even make it into the game - There is a screening process. They're not just blindly adding characters.
by Illanair
Tue Nov 20, 2012 12:37 am
Forum: Introversion Blog
Topic: Prison Architect Alpha 4 released
Replies: 21
Views: 36238

Re: Prison Architect Alpha 4 released

Lemming wrote:So are we EVER going to get a Linux version or did I utterly waste my money?


Now now - This is still alpha. If you're that desperate to play it, I seem to recall Wine working fine. See threads on forum.
by Illanair
Thu Nov 01, 2012 5:09 pm
Forum: Community Members
Topic: Fog of War - Your feedback here
Replies: 71
Views: 8685

Also, do medical staff/workers in prisons normally have communication with guards (radios)? More in terms of your employees getting beaten to death by inmates - they currently just stand there and take the beating instead of fleeing and running to the nearest guard as they should. (If memory serves...
by Illanair
Thu Nov 01, 2012 4:54 pm
Forum: Community Members
Topic: Fog of War - Your feedback here
Replies: 71
Views: 8685

Fog of War - Your feedback here

Saw the V3 alpha video - loving the concept of fog of war. Few comments though. - Why do only guards reduce fog of war? Surely all personnel should be able to report back. My initial idea would be to give all non security personnel a small radius of sight to show that they are minding their own busi...
by Illanair
Sat Oct 27, 2012 9:20 am
Forum: General
Topic: I only paid £13 for minecraft!...
Replies: 9
Views: 3392

I don't even... this thread... that poll...

wat
by Illanair
Thu Oct 25, 2012 10:44 am
Forum: Community Members
Topic: School mod
Replies: 21
Views: 1979

School Architect? No
Prison Architect with educational facilities to rehabilitate prisoners? Oh god yes.
by Illanair
Mon Oct 22, 2012 9:46 am
Forum: General
Topic: Prison Architect : Money Cheat ( 1 MILLION In 3 MINUTES)
Replies: 27
Views: 185255

Another case of overenginering (and not searching :lol:)
by Illanair
Mon Oct 22, 2012 9:45 am
Forum: Community Members
Topic: [BUG] Prison doors staying open
Replies: 10
Views: 1268

1. Well known bug - please use search in the future.
2. Don't make threads about bugs - report them to the bug tracker instead (see announcement at top of forum)
by Illanair
Mon Oct 22, 2012 9:42 am
Forum: Community Members
Topic: [Suggestion] Strategic overworld
Replies: 2
Views: 485

As a feature down the road it certainly seems interesting - take some design choices from Dwarf Fortress where the entire generated world will affect commodity prices and neighbors (invaders traders) in realtime.

Would open up to the possibility of specific scenarios with geographic themes.

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