Search found 20 matches
- Tue Nov 22, 2011 9:09 pm
- Forum: Introversion Blog
- Topic: Announcing the Humble Introversion Bundle
- Replies: 60
- Views: 57338
Double post! You guys should consider adding the source code to the bundle. Also, what about the Uplink Soundtrack? While I will buy it, I agree fully with this comment, source code is pretty much required that something could potentially be born from this awesome technology... (I would love to dig...
- Sun Aug 28, 2011 5:05 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 20
- Replies: 76
- Views: 122086
- Tue Jun 21, 2011 7:43 am
- Forum: Introversion Lounge
- Topic: Large amounts of stress
- Replies: 12
- Views: 4018
- Tue Jun 21, 2011 7:42 am
- Forum: Introversion News
- Topic: Multiwinia in testing for Steam Mac OSX
- Replies: 10
- Views: 42738
I spawned here... don't know where here is. I am wondering how many people who don't have a windows pc are actually the releases of all the cross platform games. I personally have my mac and windows on it (win for mac). Originally I bought the games for windows I wasn't even intending to play them o...
- Mon Jun 20, 2011 4:09 am
- Forum: Introversion News
- Topic: Multiwinia in testing for Steam Mac OSX
- Replies: 10
- Views: 42738
- Tue Jun 07, 2011 10:30 am
- Forum: Subversion
- Topic: Subversion at E3?
- Replies: 2
- Views: 10561
- Sat Jun 04, 2011 11:30 pm
- Forum: Subversion
- Topic: Frozen Synapse vs. Subversion?
- Replies: 3
- Views: 14354
I agree with jordy, the art is similar, however the game is actually quite different from what we have seen from subversion. Frozen Synapse is mainly a short period strategy game (one scene) and a single objective. Basicly no choice is involved in doing something, you just try to get the red people ...
- Fri Jun 03, 2011 2:49 am
- Forum: Subversion
- Topic: Subversion Development - Any Suggestions Etc...
- Replies: 205
- Views: 151964
This: Date Hello, I have browsed most of your posts. This post is probably where I got the most useful information for my research. Thanks for posting, maybe we can see more on this. Are you aware of any other websites on this subject is not spam It's typical class-book spycode. It's the way spies ...
- Sun May 22, 2011 6:38 am
- Forum: Subversion
- Topic: When Subversion release?
- Replies: 5
- Views: 13990
- Wed May 04, 2011 5:27 pm
- Forum: Mac Uplink
- Topic: New Steam Beta not starting
- Replies: 3
- Views: 10775
This thread is in reply to this thread from chris...
http://forums.introversion.co.uk/introversion/viewtopic.php?t=2766
I am not sure whether it is on behalf of IV or Ambrosia however it said to write reports in this forum or the previous thread.
http://forums.introversion.co.uk/introversion/viewtopic.php?t=2766
I am not sure whether it is on behalf of IV or Ambrosia however it said to write reports in this forum or the previous thread.
- Mon May 02, 2011 10:40 pm
- Forum: Mac Uplink
- Topic: New Steam Beta not starting
- Replies: 3
- Views: 10775
New Steam Beta not starting
Hello this is in reply to http://forums.introversion.co.uk/introversion/viewtopic.php?t=2766 I successfully installed Uplink, however when I choose to play the game it launches the animation in the dock (bouncing), but it crashes in the sense of "Application not Responding". This is on an ...
- Thu Apr 07, 2011 8:19 pm
- Forum: Subversion
- Topic: Requirements for beta testers
- Replies: 29
- Views: 38998
Mas Tnega wrote:You really need to stop misleading people. It's still only a stable alpha and they're bringing in select Let's Players from YouTube to various abandonned warehouses that they're squatting in to test it.
Seems quite subversion style, I like it.
And at least something would be happening
- Wed Feb 23, 2011 1:55 am
- Forum: Subversion
- Topic: Next Devlog?
- Replies: 36
- Views: 40339
- Sun Feb 20, 2011 3:26 am
- Forum: Subversion
- Topic: Next Devlog?
- Replies: 36
- Views: 40339
- Sun Jan 09, 2011 2:34 pm
- Forum: Subversion
- Topic: multiplayer?
- Replies: 47
- Views: 49218
I thought the game was only going to have around 4 players or so, equating to 4 players in-game. Ill admit I am a little dry on basic details for this game. BUT, even if there were 8 characters in game, you could divide them up among 4 players. Every player could have 2 characters to control, which...