Search found 44 matches

by quickdan
Thu Sep 27, 2012 8:15 pm
Forum: General
Topic: What cool stuff have you found in the game that you enjoyed?
Replies: 2
Views: 767

That's how I feel playing the Sims, except this is more interesting and slightly devious. You aren't building them a luxury castle that they should like, but something they should tolerate and not be able to kill each other.
by quickdan
Thu Sep 27, 2012 4:51 pm
Forum: General
Topic: What cool stuff have you found in the game that you enjoyed?
Replies: 2
Views: 767

What cool stuff have you found in the game that you enjoyed?

I didn't realize there were lock levels on the door and my prisoners kept stealing knifes out of the kitchen area. I also liked building stuff and realizing that it was crap and wouldn't work out, then starting over and fixing my mistakes, eventually learning how to make an ok prison. I realize ther...
by quickdan
Fri Jul 13, 2012 1:18 pm
Forum: Introversion Lounge
Topic: Introversion at Rezzed (Subversion/Prison Archictect)
Replies: 7
Views: 1712

There are plenty of prison simulator, prison games, such as Prison Tycoon and etc. Besides the fact that those games were bad, and the building of the prison was not your main focus. I see this game in the same vein as Dwarf fortress, except you are building and modifying the world around the chara...
by quickdan
Wed Feb 22, 2012 7:59 am
Forum: Introversion Blog
Topic: Prison Architect : Revealed!
Replies: 32
Views: 53550

Maybe this is where the Subversion criminals went after they robbed those banks.

With the little snippet of video there are many different ways this game could play out. I'm excited.
by quickdan
Wed May 18, 2011 5:25 pm
Forum: Subversion
Topic: Procedural Generation Fun
Replies: 12
Views: 12489

that photosounder video was pretty cool
by quickdan
Wed Apr 27, 2011 5:32 pm
Forum: Introversion News
Topic: Steam MacOSX beta testers required
Replies: 15
Views: 21431

Sweet! :D
by quickdan
Thu Apr 21, 2011 4:48 am
Forum: Subversion
Topic: Does anyone else get excited...
Replies: 6
Views: 5445

Just think of it as a vision for the future.
by quickdan
Sun Apr 10, 2011 2:45 am
Forum: Subversion
Topic: Subversion talk
Replies: 8
Views: 7334

That was one reason I really enjoyed Uplink, because it's something I don't get to do in real life. Most of us don't get to be international hackers. Most of us don't get to rob banks. Introversion games are always very immersive and make you feel like you are in the game. One example in Uplink if y...
by quickdan
Thu Mar 31, 2011 5:31 pm
Forum: Subversion
Topic: Procedural Generation Fun
Replies: 12
Views: 12489

There are a bunch of websites about Minecraft's seed generation stuff, this was an interesting post on Notch's tumblr page
http://notch.tumblr.com/post/3746989361/terrain-generation-part-1
by quickdan
Mon Mar 28, 2011 7:23 pm
Forum: Subversion
Topic: Have videogames lost the plot? - Eurogamer Article
Replies: 1
Views: 3476

Storytelling is definitely something that has to be changed to elevate videogames to an art form and not just a medium. Of course there are artistic aspects to video games, but they are a dynamic medium as opposed to say art or film. Dynamic storytelling will have to be rediscovered and refined, whe...
by quickdan
Thu Mar 10, 2011 12:36 am
Forum: Introversion Blog
Topic: Minecraft + Physics = Awesome!
Replies: 43
Views: 131117

Awesome video. That would be neat to have different physical properties for different blocks. If they could figure out a way to make them more efficient they would be a much more realistic approach to how the world actually operates.
by quickdan
Fri Feb 25, 2011 3:48 am
Forum: Introversion Blog
Topic: A much needed Status Update
Replies: 23
Views: 32494

They have things up their sleeves. Maybe a super fun game about sleeves! I'm excited!
by quickdan
Fri Feb 25, 2011 3:46 am
Forum: Introversion Lounge
Topic: Games for 2009... And BEYOND!
Replies: 2548
Views: 418229

Who is excited for Shogun 2 Total War!!! 8) Oh and Skyrim but that's a ways away, did any of you see the new Skyrim trailer it looks insane!
by quickdan
Wed Feb 23, 2011 3:05 am
Forum: Subversion
Topic: Subversion, Theme/Art
Replies: 20
Views: 14606

Graphics in games take up a lot of work, i.e. Artists, Level Designers, Engine Builders, Effects Work, Motion Capture, etc.. Which for an indie developer with only a few people working on the game have to cut off at a point. That's where the importance of procedurally generated programming comes in....
by quickdan
Wed Feb 23, 2011 2:57 am
Forum: Subversion
Topic: Next Devlog?
Replies: 36
Views: 20834

It's all a scam, the RPS video, the blogposts, everything... jk. Regardless of the timeframe it's not like IV would ever make a bad game.

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