My tactics: 1.Create an officer and they do the work 2.Always make at least 1 formation guarding the base while the other officers command other multiwinian to the enemy 3.Don't leave your base open. 4.Capture enemy spawn Points so you can cut off there reinforcements. You must have at least 3-5 tac...
I think that this is the first time in the history of the boards that someone has made a suggestion for a major change to any of Introversion's games that I wholeheartedly endorse. This sounds like fun! The post probably belongs over here , but... meh. xander Yeah! This is awesome! No Awesome and A...
only squads can kill these U.F.V(Unidentified Flying Virus)
Seriously my enemy got these UFVs and the green army's doomed forever dood!(I meant to spell that wrong!)
Hey
be greatful about this awesome game
Introversion Software did their hard work and you're just gonna complain?
Seriously this thread's about nothing to me
Every time an ant returns to the nest with a soul (or helpless DG), the soul will be used to bring three new ants to life. Also, if an anthill has no ants/souls in it, it will lose 10% of its health, and 10 new ants will be created. Thus, if you can kill every ant that comes out of a hill, it will ...
I would like Multiwinia for PSP(Yey!)
And special Spawn points that deploy 1 beam-sword equipped Multiwinian every 10 minutes(That multiwinian can also reflect lasers but not grenades of course!)