Search found 15 matches

by blaster339
Sat Apr 03, 2010 7:50 am
Forum: Mods and Maps
Topic: Pryamid
Replies: 8
Views: 15107

Aeshi wrote:I gave it a try but this map lags like hell even on low.

doesn't even lag

anyways this map rules on domination!
I had 8 spawn points and my enemies never even care and attack me tho
but impressive coding there
by blaster339
Sat Apr 03, 2010 6:55 am
Forum: Strategy and Tactics
Topic: Dog Green Sector (ASLT) Glitch/Strategy
Replies: 15
Views: 20287

wow nice find
by blaster339
Sat Apr 03, 2010 6:49 am
Forum: Strategy and Tactics
Topic: What is your Multiwinia Tactics?
Replies: 7
Views: 15986

What is your Multiwinia Tactics?

My tactics: 1.Create an officer and they do the work 2.Always make at least 1 formation guarding the base while the other officers command other multiwinian to the enemy 3.Don't leave your base open. 4.Capture enemy spawn Points so you can cut off there reinforcements. You must have at least 3-5 tac...
by blaster339
Sat Apr 03, 2010 5:27 am
Forum: Gameplay Discussion
Topic: What the heck happened to the path finding in 1.1?!?
Replies: 15
Views: 19428

if the path moving is frustrating,use an officer
by blaster339
Fri Apr 02, 2010 1:45 pm
Forum: General
Topic: The flying virus snake things.
Replies: 17
Views: 6415

Phelanpt wrote:You're wrong, and they've been identified a long time ago.

Lurk moar.

yeah yeah yeah i know that
by blaster339
Thu Apr 01, 2010 3:04 pm
Forum: General
Topic: Any chance to buy Multiwinia in Croatia (offline)?
Replies: 5
Views: 2191

there's alot of PC game stores in my country!But no Multiwinia everywhere
they only sell the popular ones in our country
by blaster339
Thu Apr 01, 2010 2:58 pm
Forum: General
Topic: An idea for a game mode.
Replies: 16
Views: 6695

I think that this is the first time in the history of the boards that someone has made a suggestion for a major change to any of Introversion's games that I wholeheartedly endorse. This sounds like fun! The post probably belongs over here , but... meh. xander Yeah! This is awesome! No Awesome and A...
by blaster339
Thu Apr 01, 2010 2:55 pm
Forum: General
Topic: The flying virus snake things.
Replies: 17
Views: 6415

only squads can kill these U.F.V(Unidentified Flying Virus)
Seriously my enemy got these UFVs and the green army's doomed forever dood!(I meant to spell that wrong!)
by blaster339
Thu Apr 01, 2010 2:51 pm
Forum: General
Topic: Why cant you pick other colors for assault games?
Replies: 4
Views: 2244

Hey
be greatful about this awesome game
Introversion Software did their hard work and you're just gonna complain?
Seriously this thread's about nothing to me
by blaster339
Thu Apr 01, 2010 2:47 pm
Forum: General
Topic: Do ants depend on souls?
Replies: 4
Views: 2212

Every time an ant returns to the nest with a soul (or helpless DG), the soul will be used to bring three new ants to life. Also, if an anthill has no ants/souls in it, it will lose 10% of its health, and 10 new ants will be created. Thus, if you can kill every ant that comes out of a hill, it will ...
by blaster339
Thu Apr 01, 2010 1:44 pm
Forum: The Future
Topic: Turret sound annoyance
Replies: 15
Views: 19966

don't care bout that LOL
be greatful
by blaster339
Thu Apr 01, 2010 6:06 am
Forum: The Future
Topic: Turret sound annoyance
Replies: 15
Views: 19966

ugh.... there's nthing wrong
I mean look in real life machine guns are loud....are you even thinking??????

Edit:If your annoyed just shut the speaker off
by blaster339
Thu Apr 01, 2010 4:08 am
Forum: The Future
Topic: New turret
Replies: 15
Views: 18080

Bad idea
Killing 1 multiwinian at a time?8)
How about a sniper multiwinian XD :D
by blaster339
Thu Apr 01, 2010 4:04 am
Forum: The Future
Topic: Multiwinia for PSP and special spawn points
Replies: 3
Views: 10009

Multiwinia for PSP and special spawn points

I would like Multiwinia for PSP(Yey!)
And special Spawn points that deploy 1 beam-sword equipped Multiwinian every 10 minutes(That multiwinian can also reflect lasers but not grenades of course!)
by blaster339
Wed Mar 31, 2010 9:10 am
Forum: Gameplay Discussion
Topic: Officers Gone wack!!
Replies: 12
Views: 14752

So what if you can move your officer?Isn't it helpful?

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