Search found 43 matches
- Thu Oct 18, 2012 9:40 pm
- Forum: Community Members
- Topic: Update: How to install and verify?
- Replies: 2
- Views: 406
- Thu Oct 18, 2012 9:31 pm
- Forum: Community Members
- Topic: Update: How to install and verify?
- Replies: 2
- Views: 406
Update: How to install and verify?
I got the update, which is the same four files as the original install. There appears to be no installation process. When I click on the new .exe it takes me back to where I was in my last game. Can you please tell me if I need to do anything to install v2 over v1 (like uninstall v1, for example) an...
- Wed Oct 03, 2012 4:16 am
- Forum: Community Members
- Topic: Do cells have to be single-bed?
- Replies: 13
- Views: 1386
- Tue Oct 02, 2012 10:37 pm
- Forum: Community Members
- Topic: What does "Polaroid" mean?
- Replies: 8
- Views: 3641
- Tue Oct 02, 2012 10:31 pm
- Forum: Community Members
- Topic: What does "Polaroid" mean?
- Replies: 8
- Views: 3641
What does "Polaroid" mean?
I've occasionally seen -- or iadvertently made -- a little red icon on the map that says "Polaroid". Does anyone know what this is about?
- Tue Oct 02, 2012 10:23 pm
- Forum: Community Members
- Topic: Do cells have to be single-bed?
- Replies: 13
- Views: 1386
- Tue Oct 02, 2012 9:57 pm
- Forum: Community Members
- Topic: Do cells have to be single-bed?
- Replies: 13
- Views: 1386
Do cells have to be single-bed?
I'm just wondering why my Cell Block A did not get the grant once it was built. To save on space and materials I built 8 2-bed cells, each with toilet and each more than the minimum space requirements. I never got the little red exclamation point warning that I had not met the minimum requirements. ...
- Tue Oct 02, 2012 7:57 am
- Forum: Community Members
- Topic: 2x now: Prisoners get stuck waiting to use WC
- Replies: 13
- Views: 1656
It appears to me that you cannot wall off the outside delivery area wall where the truck bringing the prisoners pulls up because the only ones that get out are those whose positions on the truck correspond with no wall. This means you need to wall off and secure the inside perimiter of the delivery ...
- Tue Oct 02, 2012 3:31 am
- Forum: Community Members
- Topic: 2x now: Prisoners get stuck waiting to use WC
- Replies: 13
- Views: 1656
- Mon Oct 01, 2012 5:51 pm
- Forum: Community Members
- Topic: 2x now: Prisoners get stuck waiting to use WC
- Replies: 13
- Views: 1656
I'm a little sad not to be able to play the game any more because the last two times I tried the first prisoner intake did nothing but jump up and down in the two-toilet holding cell dying for a leak. if anyone discovers a workaround, knows how frequently it occurs or learns if this is being address...
- Mon Oct 01, 2012 6:05 am
- Forum: Community Members
- Topic: 2x now: Prisoners get stuck waiting to use WC
- Replies: 13
- Views: 1656
Of course, this particular bug may or may not be one of the ones that get fixed in the first update :p Right. But as much as I like this game -- and I really do -- I'm not spending an hour or more of my precious leisure time crafting a beautiful, geometrically perfect prison only for the game, and ...
- Mon Oct 01, 2012 4:28 am
- Forum: Community Members
- Topic: 2x now: Prisoners get stuck waiting to use WC
- Replies: 13
- Views: 1656
- Mon Oct 01, 2012 3:37 am
- Forum: Community Members
- Topic: 2x now: Prisoners get stuck waiting to use WC
- Replies: 13
- Views: 1656
2x now: Prisoners get stuck waiting to use WC
On two plays now, my first batch of prisoners arrive, all dying tio pee. I have built a holding cell with two functional, properly-plumbed toilets. They go in there, complain endlessly about wanting to use the toilet, and get stuck. They never leave, for meals, nor go to their beds to sleep. This is...
- Sun Sep 30, 2012 1:25 am
- Forum: Community Members
- Topic: [Suggestion] Grouping objects by category/Object categories
- Replies: 1
- Views: 199
- Sat Sep 29, 2012 10:17 pm
- Forum: Community Members
- Topic: [Suggestion] Alternate map movement method
- Replies: 2
- Views: 247
[Suggestion] Alternate map movement method
WASD to move the map seems awkward and old-fashioned to me. How about using the mouse to shift the map up/down and left/right by moving the cursor against the borders?