Search found 22 matches
- Tue Nov 02, 2010 12:10 am
- Forum: Introversion Lounge
- Topic: [Minewinia Park] DGv3 Related Planning
- Replies: 19
- Views: 6124
Actually, it should be 1/8 scale model of the park. 1 block in the nexus = 8 blocks in the normal world. Source Also on the plus side, you could make one mega-winian out of the red stone that's everywhere in the nexus, and one out of the mud material. Optionally, you could also make one out of the l...
- Sun Oct 24, 2010 6:10 pm
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
- Sun Oct 17, 2010 4:38 pm
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
microchip08 wrote:Survival Test
Pro tip: Don't pick up the poison mushrooms, you have to eat them to clear valuable inventory space.
- Fri Oct 15, 2010 2:31 am
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
- Thu Oct 14, 2010 4:18 am
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
- Wed Oct 13, 2010 2:26 am
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
So, 'plausible' blocks would be- dirt, stone, planks/stumps, obsidian, cacti, glass, gravel(?), water. It's a real pity you can't use doors as blocks because I really want to create a doorwinian. EDIT: It might be possible to build a couple of the darwinians out of glass, then flood one with lava an...
- Wed Oct 13, 2010 1:32 am
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
You guise and your aquaphobia. Anyway, since we need the viewpoint and the back of the furthest Darwinian to be within 150 metres (this seems to be the safe distance) of each other, we have to take into account the field of view. I've done some testing regarding view distance and field of view. At ...
- Tue Oct 12, 2010 9:31 pm
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
I'd be very willing to help with the darwinian logo project. I'd hoped to help with the original v3, but I didn't buy the game quickly enough =( You could probably make a more solid-looking cactus darwinian if you zigzag on the diagonals like this: x x x x x I'm pretty sure that's possible, anyway. ...
- Fri Oct 08, 2010 4:36 pm
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
Mmk, so I just bought the game last night. I hopped onto your server and forgot about the whole 'living across the ocean from you guys' thing, so I was very lonely. I did take the time to explore, and I have to say it's pretty impressive. Doors are my nemesis, though. Even when I tried opening them,...
- Sat Oct 02, 2010 5:28 pm
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
- Sat Oct 02, 2010 4:17 am
- Forum: Introversion Lounge
- Topic: Minecraft (Pic Heavy)
- Replies: 583
- Views: 132388
I have to thank you guys, this thread brought my attention to minecraft. I've been testing it out the past few days and I'm thinking of buying it within the next week, after one of my midterms. I know I don't have a thousand posts, but if I do buy minecraft could I join your server? I really like th...
- Sat Oct 02, 2010 4:02 am
- Forum: Introversion Blog
- Topic: Obituary : Kieron Gillen's career, 1995 – 2010 :)
- Replies: 9
- Views: 30356
- Sun Mar 07, 2010 12:08 am
- Forum: Subversion
- Topic: Ideas and questions
- Replies: 13
- Views: 8699
I found this in part 17 of the subversion blogs that is relevant to your second idea. In this quote, he explains the simple circuit diagram for a sliding door mechanism. http://www.introversion.co.uk/blog/20090526/circuit_slidingdoors_simple.jpg The way it works is quite simple. The two motion senso...
- Sat Mar 06, 2010 9:18 pm
- Forum: Subversion
- Topic: Ideas and questions
- Replies: 13
- Views: 8699
Re: Ideas and questions
Questions: Will the whole wired systems stuff still be in? Is mission limited to building or is there still a proceduarlly generated city? Will it be moddable? 1) The wire stuff is the system used by every mechanism in the game, with some lua scripting for the more complex systems. They re-wrote a ...
- Thu Mar 04, 2010 6:51 am
- Forum: Subversion
- Topic: Its All In Your Head: Double Agents
- Replies: 5
- Views: 12597
Interesting idea, but one that might be really annoying in practice. It would really, really suck for your best agent to turn on you, especially at a critical moment. What might work better is if the agents you could hire come from specific companies or corporations, and those agents may be less wil...
