Search found 28 matches

by ryacko
Thu Sep 19, 2013 9:47 pm
Forum: General
Topic: When Prison Architect is completed
Replies: 4
Views: 708

Re: When Prison Architect is completed

Well, I'm sure they can keep track of the original people who paid over $40.
by ryacko
Thu Sep 19, 2013 8:15 am
Forum: General
Topic: When Prison Architect is completed
Replies: 4
Views: 708

When Prison Architect is completed

Can you guys do the greatest deed, and release the source code to all your alpha backers once the game is complete? Same license as you released your previous source codes on. Although subversion is a bit tricky to fiddle around with, so I'd prefer it if it was in a zip file. If you release the sour...
by ryacko
Thu Sep 05, 2013 8:02 am
Forum: Introversion Lounge
Topic: Modern Movie Graphics Design/Choreography
Replies: 8
Views: 1144

Modern Movie Graphics Design/Choreography

Do you think modern movie graphics/choreography has deteriorated? Listening to Introversion's podcast, about Tron's aesthetic, it made me think about other movies. You don't see many movies that compare with the Ten Commandments, Star Wars, Tron, etc. I think it has deteriorated.
by ryacko
Fri Aug 30, 2013 5:47 pm
Forum: General
Topic: Dog Leashes?
Replies: 5
Views: 842

Dog Leashes?

Wat.

http://steamcommunity.com/sharedfiles/f ... =174232956

I'm not even clear where the dogleash came from either.
by ryacko
Sun Feb 24, 2013 9:37 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 7 RELEASED
Replies: 34
Views: 34165

you guys are sending too many newsletters

besides, on all the major forums I'm active on, there's always somehow who shouts "Alpha [#] has been released"
by ryacko
Tue Feb 12, 2013 6:31 pm
Forum: Introversion Lounge
Topic: New Steam Library entry: DEFCON Beta Demo
Replies: 13
Views: 4947

counterstrike source beta has also showed up

wonder if valve busted a pipe again
by ryacko
Sun Feb 03, 2013 7:36 am
Forum: Introversion Lounge
Topic: Uplink in Real Life
Replies: 0
Views: 901

Uplink in Real Life

http://arstechnica.com/security/2013/02 ... -progress/

I bet the hacker disconnected before the trace could be completed.
by ryacko
Tue Jan 29, 2013 6:48 am
Forum: Introversion Lounge
Topic: More guns, no guns, gun control? *BANG! BANG!!*
Replies: 265
Views: 38066

We should legalize the import of assault weapons like the AK to reduce the glut of AKs in Africa. Something like $50 for a gun in Africa, cheap enough to form a rebel army with.

To be fair, we exported enough assault weapons already.
by ryacko
Mon Dec 31, 2012 5:10 am
Forum: Introversion Lounge
Topic: Let's go.........RANDOM!
Replies: 17443
Views: 2465257

that looks like a logistic trend

it should peak

it should
by ryacko
Fri Dec 28, 2012 12:22 am
Forum: Think Tank
Topic: Play Both sides
Replies: 14
Views: 3807

It is possible. If you play as one nation controlling two areas, you could manually target areas near cities and near your units to be nuked.


Sorry, you cannot direct attack your own units and cities.
by ryacko
Wed Dec 26, 2012 8:02 am
Forum: Hints and Tips
Topic: Can't I edit my logs instead?
Replies: 2
Views: 1627

Can't I edit my logs instead?

If I altered my logs by a few digits, wouldn't that be enough?

Or better yet, reverse the IPs on the logs, causing the passive trace to go in a loop?
by ryacko
Fri Dec 21, 2012 10:47 pm
Forum: Introversion News
Topic: Darwinia+ Trailer Launched
Replies: 59
Views: 59630

spam bots are winning the discussion
by ryacko
Fri Dec 21, 2012 10:45 pm
Forum: The Future
Topic: Adding to the Immersion.
Replies: 9
Views: 3962

Pretty sure typing in

a4.00.fa.1b

is alot easier
by ryacko
Wed Dec 19, 2012 9:18 pm
Forum: The Future
Topic: Programming Language
Replies: 3
Views: 2437

Programming Language

What programming language is the game in? I might considering buying access to the source code, but of course I need to know the programming language it's in. Have a few ideas, such as removing the more grindy aspects of the game (replacing manual bouncing with a more automatic function with the pen...
by ryacko
Wed Dec 19, 2012 8:00 pm
Forum: The Future
Topic: Adding to the Immersion.
Replies: 9
Views: 3962

The IP addresses ingame should really be hexadecimal.
Easier to type.

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