Search found 22 matches
- Thu Apr 01, 2010 8:52 am
- Forum: The Future
- Topic: 2 suggestions
- Replies: 1
- Views: 8944
2 suggestions
Suggestion 1: Make Naphalm Strikes leave patches of burning naphalm for a bit after the strike.This would make it more useful as an area-denial powerup (for example using it in a valley to stop the enemy from going through) and help seperate it from the almost identical Airstrike. Suggestion 2: We c...
- Sat Mar 27, 2010 8:46 pm
- Forum: Mods and Maps
- Topic: Pryamid
- Replies: 8
- Views: 15048
- Sat Mar 20, 2010 12:10 pm
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
- Fri Mar 19, 2010 7:59 am
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
- Thu Mar 18, 2010 9:37 pm
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
- Thu Mar 18, 2010 5:10 pm
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
- Thu Mar 18, 2010 8:06 am
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
<snip>but if they spawn or go idle there whey will get stuck. are you sure? I've seen Spiders and Centipedes spawn in water and they always swim out even if there are no enemies nearby but Virii that spawn in water remain completely motionless. EDIT:Updated the Centipede section and added Spores to...
- Wed Mar 17, 2010 10:29 pm
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
- Wed Mar 17, 2010 10:12 pm
- Forum: Gameplay Discussion
- Topic: A guide to the behaviour of the Virus Creatures
- Replies: 22
- Views: 23086
A guide to the behaviour of the Virus Creatures
This is a short guide as to how the creatures of Multiwinia will behave.Hopefully this will help some people or at least make for a good read! Virii: Virii will travel around a short area from where they were spawned.They will put nearby souls in any nearby Spores they can find and will attempt to a...
- Thu Dec 17, 2009 10:06 am
- Forum: Mods and Maps
- Topic: Pryamid
- Replies: 8
- Views: 15048
- Tue Jul 07, 2009 1:33 pm
- Forum: Gameplay Discussion
- Topic: Most annoying power-ups
- Replies: 63
- Views: 72500
Plauge,Triffids,Soul Destroyers and Infection Outbreak Ants are a joke.Get a formation and the nest will kill itself off due to having no ants because it sent them all to their deaths.You have to put them in a magical forest for them to be anywhere NEAR deadly (even that's easy.Just get a large mob ...
- Sat Jul 04, 2009 1:43 pm
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 96168
Ant Pheremones: All Multiwinians in the area will not be attacked by ants for the powerups duration. Mine Drop: Same as airstrike but the bombers drop mines which explode with the power of a grenade if enemy Multiwinians go over it.Terminating one will make all the mines explode at once. Oversea Rei...
- Tue Jun 09, 2009 7:18 am
- Forum: Gameplay Discussion
- Topic: Anybody else know about this?
- Replies: 19
- Views: 20039
- Fri Jun 05, 2009 9:23 pm
- Forum: Gameplay Discussion
- Topic: Anybody else know about this?
- Replies: 19
- Views: 20039
- Sun May 17, 2009 10:34 am
- Forum: Gameplay Discussion
- Topic: Worst way you ever lost
- Replies: 20
- Views: 24054