Search found 5 matches
- Thu Apr 29, 2010 4:24 pm
- Forum: Windows Troubleshooting
- Topic: Crash on start
- Replies: 2
- Views: 2388
- Tue Apr 27, 2010 2:14 pm
- Forum: Windows Troubleshooting
- Topic: Crash on start
- Replies: 2
- Views: 2388
Crash on start
========================= = BLACK BOX REPORT = ========================= Defcon 1.43 built Jul 2 2007 Date 16:12, 27/4/2010 ERROR : 'Failed to open sound stream decoder : bunker7' ========================= = STACKTRACE = ========================= retAddress = 00411055 retAddress = 00007265
- Fri Apr 10, 2009 6:31 am
- Forum: Introversion Lounge
- Topic: Hacking
- Replies: 64
- Views: 20272
Re: Hacking
intercomp wrote:Does anyone have any idea of hacking anythin[i]
I do not know how to enable it to display, so I patch the file. Now I have a nice numbers in the corner - FPS and DW count.

- Tue Mar 31, 2009 9:58 am
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 89289
I have an idea. It is possible to allocate one zone on map where powerups will fall into. One powerup zone per player. Instead of powerup zones it is possible to make generators of powerups. Also on a map there should be zones to hold. The more zones the player keeps, the faster powerups are generat...
- Tue Mar 31, 2009 9:30 am
- Forum: Mods and Maps
- Topic: About the tank and Tankbattle Mode.....
- Replies: 33
- Views: 32512
I would like to express the opinion concerning tanks. It was a good strategy - Z . There could capture tanks by infantry. Feature was that the infantry can kill the tankman and grab a tank. In Multiwinia position of tanks is not so bad as it might seem. What can be done to revive the idea of tanks? ...
