Search found 4 matches

by GrimmReaper
Mon Oct 27, 2008 2:27 am
Forum: Strategy and Tactics
Topic: Multiwinian Paratroopers.
Replies: 13
Views: 19077

But if you capture the flameturret, the base is basically open to you, no matter how much ff there is. and if you pulled this off sucessfully, there will be a line of multiwinians like this (most of the time): E = Enemy F = flameturret (you just captured) M = Your multiwinians (in the line they were...
by GrimmReaper
Sun Oct 26, 2008 7:56 pm
Forum: Strategy and Tactics
Topic: Multiwinian Paratroopers.
Replies: 13
Views: 19077

@Marvin: Manual would work even worse, in that situation. It's not easy aiming UP at flat units, true, you might hit a few, but not many. Unless its flameturrets, but thats a different story. @Mikey: Darwinians rarely killed soul destroyers in Darwinia, usually you needed squads with rockets or gunt...
by GrimmReaper
Sun Oct 26, 2008 7:43 pm
Forum: Strategy and Tactics
Topic: Multiwinian Paratroopers.
Replies: 13
Views: 19077

Back to the drawing board, but it already worked. Turrets and multiwinians cant hit falling multiwinians, they dont have that kind of aim.
by GrimmReaper
Sun Oct 26, 2008 7:27 pm
Forum: Strategy and Tactics
Topic: Multiwinian Paratroopers.
Replies: 13
Views: 19077

Multiwinian Paratroopers.

Okay, this is a semi-complicated move, so here's what you need: ______________________________________________________ 1 armour unit 100 multiwinians 1 large mountain beside an enemy spawnpoint/flag/whatever, something you want that they have. Place your multiwinians inside the armour. Move armour t...

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