Search found 15 matches

by Doncommie
Fri Nov 07, 2008 12:04 am
Forum: Introversion Blog
Topic: Times of Plenty
Replies: 65
Views: 58981

I think they are totally shooting themselves in the foot. We have had close to a dozen (Depending on how many platforms you own) huge games within about a week of each other. How can they expect most people to even afford them? Some titles are going to suffer which would have done well on their own ...
by Doncommie
Sat Nov 01, 2008 4:33 pm
Forum: Gameplay Discussion
Topic: Burning trees
Replies: 4
Views: 3702

The map placed evil trees seem to regrow way too quickly at times.
by Doncommie
Sat Oct 25, 2008 3:16 pm
Forum: Gameplay Discussion
Topic: What happened to the way the Squads and Viral units look?
Replies: 16
Views: 7379

Me too.
by Doncommie
Wed Oct 22, 2008 3:06 pm
Forum: The Future
Topic: Orders and Navigation
Replies: 65
Views: 7959

Well we are in the thread for it :)
by Doncommie
Wed Oct 22, 2008 2:39 pm
Forum: The Future
Topic: Orders and Navigation
Replies: 65
Views: 7959

Weirdly the pathfinding doesn't care about going downhill despite this usually giving you the same problems that uphill does. Multiwinians will happily try to walk along a heavy slope and end up with a load of them walking into the ocean. On the deceitful vale one of the spawnpoints has a lot of tro...
by Doncommie
Wed Oct 22, 2008 2:31 pm
Forum: Gameplay Discussion
Topic: Massed vs formations
Replies: 26
Views: 6783

Thanks elexis! That was the information I was after.
by Doncommie
Wed Oct 22, 2008 2:25 pm
Forum: Gameplay Discussion
Topic: What the heck happened to the path finding in 1.1?!?
Replies: 15
Views: 6789

It's weird, it seems to work ok when you are actually on a hill but if you are on lower terrain and try to go over one it can sometimes send you on totally insane routes.

I'm not talking mountains here, just regular hills where it would take the same time to go over it as around it.
by Doncommie
Tue Oct 21, 2008 12:15 am
Forum: Gameplay Discussion
Topic: Massed vs formations
Replies: 26
Views: 6783

Sorry but could you expand on that? I can't really see why at a spawn would be superior. They would be quite easy to flank at a spawn and I don't see why a formation would be more powerful than massed in those circumstances, spawns are obviously generally strong due to the fact the defenders get rei...
by Doncommie
Mon Oct 20, 2008 11:52 pm
Forum: Gameplay Discussion
Topic: Massed vs formations
Replies: 26
Views: 6783

Such as?
by Doncommie
Mon Oct 20, 2008 11:22 pm
Forum: Gameplay Discussion
Topic: Fixing assault
Replies: 18
Views: 8492

That's more like it. I wouldn't have thought arcs would work though, won't players just take control of the turret and sweep left to right?
by Doncommie
Mon Oct 20, 2008 11:04 pm
Forum: Gameplay Discussion
Topic: Fixing assault
Replies: 18
Views: 8492

Thank you oh wise master for your advice of "Don't send a piddly squad of Multiwinians to the turrets".

Please, unleash more knowledge upon us plebs.
by Doncommie
Mon Oct 20, 2008 10:54 pm
Forum: General
Topic: Least favored gametype?
Replies: 38
Views: 4956

Blitz is the most boring and assault is the most unabalanced.

Blitz just has too few capture points with the main ones too close to the bases and the layouts are way too linear.

Assault is almost totally won or lost with which crates the attackers get.
by Doncommie
Mon Oct 20, 2008 10:51 pm
Forum: Gameplay Discussion
Topic: Massed vs formations
Replies: 26
Views: 6783

Comment (as somehow it's not been mentioned here): Formations never fire grenades/rockets. That is intentional. Shwart!! Which is a huge disadvantage. Massed * PROS * - Can't be flanked. - Move faster. - Use grenades/rockets which sometimes change the tides of battles. - Avoid grenades. * CONS * - ...
by Doncommie
Mon Oct 20, 2008 10:39 pm
Forum: Gameplay Discussion
Topic: Fixing assault
Replies: 18
Views: 8492

Fixing assault

Right now I feel that there is no strategy to assault at all. Dual turrets in a chokepoint can chew up a thousand simultaneous attackers if they are in a single group. The attacking team only choice is send a three pronged attack on the turrets with three massive groups of darwinians in the hope tha...
by Doncommie
Sat Oct 18, 2008 11:42 am
Forum: Gameplay Discussion
Topic: Massed vs formations
Replies: 26
Views: 6783

Massed vs formations

Originally I thought formations were superior to a blob of multiwinians but I am having a lot of second doubts about them. When heavily using formations I frequently lost to massed multiwinians which seemed the opposite of what I was expecting. I believe that grenades give a large advantage to masse...

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