also other creatures are a bit annoying expecially if it happens the first few minutes when you do not have enough multiwinians, they all should have less hit points or a timelimit (or being attackable by multiwinians, lasers and grenades)
all power-ups that spawns creatures should have a time limit, then creatures should disappears, they are too strong imho, having one of that near a multiwinian's spawn point it's a lost battle. else give that less hit point so they can be easily destroyed, or make it as they will have a variable hit...
in particular: Match stats - viewable at every match end -number of darwinian killed (per faction?) -number of power up used (per kind?) -number of dawrinian generated -number of darwinians alive at the end Player Stats - viewable also ingame -rank (based on points given for every battle won and dep...