Search found 16 matches
- Sat Nov 24, 2012 3:20 pm
- Forum: Community Members
- Topic: Help us decide what to prioritise next
- Replies: 100
- Views: 32123
- Fri Oct 12, 2012 8:23 pm
- Forum: Community Members
- Topic: [Suggestion] Line of sight for guards, cameras
- Replies: 60
- Views: 5474
- Fri Oct 12, 2012 8:14 pm
- Forum: General
- Topic: Is Prison Architect going to have multiplayer?
- Replies: 37
- Views: 23105
as for multiplayer, how about players directly taking control of prisoners and having to fulfil needs such as food sleep etc whilst trying to either escape That would be quite boring I think. If you plan on having players getting in controls of units, then just get all the dumped subversion code an...
- Fri Oct 12, 2012 6:58 pm
- Forum: Community Members
- Topic: Latest PC Build
- Replies: 3
- Views: 419
- Fri Oct 12, 2012 12:24 am
- Forum: General
- Topic: Is Prison Architect going to have multiplayer?
- Replies: 37
- Views: 23105
I just had an idea for multiplayer but I already know it won't make into the game, but you know, I will speak my mind loud. What if one could start a multiplayer prison on a server, and other players are allowed to join it and help building, with the prison running continously (no pause allowed) so ...
- Tue Oct 09, 2012 1:20 pm
- Forum: General
- Topic: [Idea] Name in the game
- Replies: 1
- Views: 822
[Idea] Name in the game
I was thinking it might be cool if one could add a "nickname" for the prisoner you get to name if you buy the 50$ alpha pack. I don't think this would take away too much space anyway. I don't know, something along the lines of Hnetk "Dwarf" Ironfighter Maybe if I just write the m...
- Tue Nov 01, 2011 1:00 pm
- Forum: Introversion Blog
- Topic: The Next Game
- Replies: 104
- Views: 183354
- Tue Nov 01, 2011 11:46 am
- Forum: Introversion Blog
- Topic: The Next Game
- Replies: 104
- Views: 183354
- Thu Sep 25, 2008 4:54 pm
- Forum: General
- Topic: Ants slows down game considerably
- Replies: 31
- Views: 6044
- Thu Sep 25, 2008 4:49 pm
- Forum: General
- Topic: Ants slows down game considerably
- Replies: 31
- Views: 6044
this confirms it relies too heavly on CPU: the game does _not_ use the other 3 cores since it is single-tasked. Only something little can be multitasked if a game is already developed and released to the public, but I think performance would double! EG I don't know how much would it take to reprogra...
- Wed Sep 24, 2008 9:03 pm
- Forum: General
- Topic: Ants slows down game considerably
- Replies: 31
- Views: 6044
The first game i played, in SP, was horrible in terms of framerate at some point... Overall it's alright, but yay some optimization would be great :) same for me, but I'm scared about multiplayer! :) However, I think I will buy the full vers next week, so I will tell if I will get low FPS in Multip...
- Wed Sep 24, 2008 8:48 pm
- Forum: General
- Topic: Ants slows down game considerably
- Replies: 31
- Views: 6044
I have a laptop with a dualcore 2GHz CPU T2500 (too bad the game is single-threaded! :P), with 2GB of ram and a GeForce 7900GS go. It's not the fastest machine you can have but I think should run Multiwinia without problems. Now I am checking if some power-save feature is (or was) accidentally runni...
- Wed Sep 24, 2008 8:10 pm
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 97332
- Wed Sep 24, 2008 7:45 pm
- Forum: The Future
- Topic: New Coop Game Idea- Tidal Wave
- Replies: 13
- Views: 3415