Search found 48 matches

by IronWill
Mon Oct 06, 2008 3:33 pm
Forum: The Future
Topic: propose a new way of playing for demo players
Replies: 25
Views: 3172

Because I am paid by Introversion Lobby Ltd. to make you buy this game !!!!!
by IronWill
Sat Oct 04, 2008 7:06 pm
Forum: The Future
Topic: propose a new way of playing for demo players
Replies: 25
Views: 3172

Demo is demo dude...

On Steam for 19,99$ you get Multiwinia + Darwinia ! I reviewed Darwinia tests and decided to buy the package.

Steam is a powerful business platform, and Multiwinia is worth the price you pay for it, I swear !

Asking about better demos is pointless at these prices...
by IronWill
Sat Oct 04, 2008 7:02 pm
Forum: General
Topic: Nuclear War Apocalypse (Screens)
Replies: 7
Views: 2110

Tell us more about that InvalidCrates feature please
by IronWill
Fri Oct 03, 2008 10:00 pm
Forum: General
Topic: Multiwinian VERSUS Submarines !
Replies: 4
Views: 1372

Multiwinian VERSUS Submarines !

Okay, I like posting you some fun screenshots of weird things I find all around ! On this one you have some multiwinians that are trying to shoot a submarine felt into a small area of water on the map. They did not kill it however, but they were not that much to shoot it... Did someone ever tried to...
by IronWill
Fri Oct 03, 2008 8:59 pm
Forum: The Future
Topic: Remove ants now !
Replies: 13
Views: 2382

I do not see the problem in having some games with some crates that could be disabled, is there one ?

If I edit my map file I guess that won't work with another client isn't it ?
by IronWill
Fri Oct 03, 2008 6:56 pm
Forum: The Future
Topic: Remove ants now !
Replies: 13
Views: 2382

I don't think that disabling crates is a good solution just to avoid one single problem. Maybe we could be able to disable some crates on host configuration panel? Is there no way in config files? :cry:
by IronWill
Fri Oct 03, 2008 2:24 pm
Forum: Mods and Maps
Topic: Aquapedia (also the CTP)
Replies: 64
Views: 11763

I have to apologize if you felt I was arrogant because in fact I am just trying to use the words I know as I am neither english nor american. So I will say that we expect more than a black background. Something living in the behind could be more fun. For example a background that could react on what...
by IronWill
Fri Oct 03, 2008 5:32 am
Forum: The Future
Topic: Feature Request: Pop. Cap Notification?
Replies: 8
Views: 1600

I agree, that would be nice to know. Anyway there are not that much situations in which you reach your pop limits but there are.
by IronWill
Fri Oct 03, 2008 5:29 am
Forum: The Future
Topic: Remove ants now !
Replies: 13
Views: 2382

The game you are speaking about lasted no more than 10 mins I bet !

It is true that when ants are spawned they do not make lag immediately. But on the middle-run they really do !

It is also true that there is a kind of problem with these magic trees and forest fires...
by IronWill
Fri Oct 03, 2008 5:26 am
Forum: Mods and Maps
Topic: Aquapedia (also the CTP)
Replies: 64
Views: 11763

Minimalistic does not mean there should be no ambiance... We deserve more than an empty black background. Moreover I really wonder what 'minimalistic' means when a forest taking fire drops your fps down to 5 or 10 :wink:
by IronWill
Fri Oct 03, 2008 5:22 am
Forum: General
Topic: *SPOILER* Exclusive power-up preview !
Replies: 11
Views: 1755

No there were no radar stuffs on this : he simply ran away in the water :shock:
by IronWill
Fri Oct 03, 2008 3:06 am
Forum: Gameplay Discussion
Topic: Rules of War?
Replies: 24
Views: 4499

I agreed a lot of time to not use ants and that made the game be a lot lot more efficient in perfs.
by IronWill
Fri Oct 03, 2008 2:59 am
Forum: The Future
Topic: Remove ants now !
Replies: 13
Views: 2382

Remove ants now !

Okay I ran several games in which the rules were to not use ants nests... Guess what? We had quite no lag in game... Ants really need an update because, unfortunately, there is no way to disable that power-up before starting the game and sometimes CPU takes control of a player... And CPU is stupid, ...
by IronWill
Fri Oct 03, 2008 2:54 am
Forum: The Future
Topic: More Evilinians/FutureWinians
Replies: 0
Views: 1063

More Evilinians/FutureWinians

What I love in a MWinia game is when these stupids Evilinians appears on the map. I don't know if that should stay as a 'candy surprise' but there really is something to dig there : most epics games were about having these Future/Evilinians showing themselves at a time or another. Can we have more s...
by IronWill
Fri Oct 03, 2008 2:51 am
Forum: The Future
Topic: Turret sound annoyance
Replies: 15
Views: 5167

Same issues : sound is going very loud (very bad issue) and the turret suddently aims to the left or right... Really bad when manoeuvering flamethrower turret.

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