hey cool thanks a lot! <3
Will try this when I come home.
Search found 9 matches
- Wed Sep 24, 2008 9:02 am
- Forum: Gameplay Discussion
- Topic: Constant use of the shift key?
- Replies: 17
- Views: 6660
- Wed Sep 24, 2008 12:18 am
- Forum: The Future
- Topic: Planned Future Patches
- Replies: 91
- Views: 67984
- Wed Sep 24, 2008 12:07 am
- Forum: Strategy and Tactics
- Topic: Kamikaze tactic.
- Replies: 16
- Views: 21982
- Wed Sep 24, 2008 12:01 am
- Forum: Gameplay Discussion
- Topic: Constant use of the shift key?
- Replies: 17
- Views: 6660
- Tue Sep 23, 2008 11:58 pm
- Forum: Gameplay Discussion
- Topic: Most annoying power-ups
- Replies: 63
- Views: 73047
- Tue Sep 23, 2008 1:54 pm
- Forum: The Future
- Topic: Planned Future Patches
- Replies: 91
- Views: 67984
Ok well thanks for the info. I have an idea: Would be cool if somehow the game could be modded so that already existing units (e.g. tank, engies) could spawn from captured spawn points, not only mutliwinians. No new units, just another way to get them (not so randomly as with crates)... Then you wou...
- Tue Sep 23, 2008 12:38 pm
- Forum: The Future
- Topic: Planned Future Patches
- Replies: 91
- Views: 67984
- Tue Sep 23, 2008 12:36 pm
- Forum: Gameplay Discussion
- Topic: Tips and Tricks
- Replies: 35
- Views: 11889
- Tue Sep 23, 2008 12:08 pm
- Forum: The Future
- Topic: Planned Future Patches
- Replies: 91
- Views: 67984
Re: Planned Future Patches
Lobby Chat Wait in Lobby until all Players ready Kick/Rename/Resigning Support Password Protected Servers Full Modding system (including map editor and transfer of maps between server and clients) Ability for connecting players to see Advanced Options Post-Game statistics Spectator Mode Who cares a...