Search found 13 matches
- Fri Sep 26, 2008 7:01 pm
- Forum: Gameplay Discussion
- Topic: Should ants be temporary?
- Replies: 49
- Views: 41867
I've played both five and ten minute maps. I still argue that the timer is a useless and transparent 'fix' to the problem if nothing else is changed. In five minute games, a 4-5 minute timer might as well just have no timer at all, as it'll last the rest of the game. Chris' fix offers a good enough...
- Thu Sep 25, 2008 9:45 pm
- Forum: Gameplay Discussion
- Topic: Should ants be temporary?
- Replies: 49
- Views: 41867
I agree with the ingenuity of Chris' proposal, but I disagree that a timer is not another, if not an addable solution. This is the problem with most arguments, whenever someone says this solution could be right, the other person thinks that person is really saying that everything else is wrong. Firs...
- Thu Sep 25, 2008 9:22 pm
- Forum: Gameplay Discussion
- Topic: Should ants be temporary?
- Replies: 49
- Views: 41867
I really don't think ant nests should be nerfed, I just think they should have a lifespan of 60 seconds. I also think that virii do not need to be limited time-wise, as the only real problems with taking out virii are the small spiders. However, I do think that Soul Destroyers should have a lifespa...
- Thu Sep 25, 2008 6:44 pm
- Forum: Gameplay Discussion
- Topic: Should ants be temporary?
- Replies: 49
- Views: 41867
I really don't think ant nests should be nerfed, I just think they should have a lifespan of 60 seconds. I also think that virii do not need to be limited time-wise, as the only real problems with taking out virii are the small spiders. However, I do think that Soul Destroyers should have a lifespan...
- Wed Sep 24, 2008 3:43 am
- Forum: General
- Topic: Soundtracks while playing?
- Replies: 13
- Views: 2929
I have a gaming playlist on my iTunes that I usually play in fast-paced intense games like FPS's and such. I have some tracks with good beat and some intense tracks and some other things thrown in. Works really well, I actually do better playing games with it on. I'm starting to use it for Multiwini...
- Tue Sep 23, 2008 9:51 pm
- Forum: General
- Topic: Great game. Absolutely terrible connection problems.
- Replies: 26
- Views: 7613
- Tue Sep 23, 2008 3:18 am
- Forum: Introversion Lounge
- Topic: Bad Jokes
- Replies: 128
- Views: 50990
I love bad jokes, and have been laughing out loud constantly reading some of these. The following jokes are not mine. Neither me, nor the person who made these jokes are racist in anyway. But we just think they're good jokes. Three boys are eating breakfast with their mom. The mom comes to serve the...
- Tue Sep 23, 2008 1:00 am
- Forum: Introversion Lounge
- Topic: Let's go.........RANDOM!
- Replies: 16225
- Views: 4579233
- Tue Sep 23, 2008 12:53 am
- Forum: Introversion Lounge
- Topic: Let's go.........RANDOM!
- Replies: 16225
- Views: 4579233
- Tue Sep 23, 2008 12:31 am
- Forum: General
- Topic: now my DREAMS take place in the Multiwinia universe
- Replies: 25
- Views: 4837
- Tue Sep 23, 2008 12:28 am
- Forum: General
- Topic: My teapot troubles.
- Replies: 11
- Views: 3336
- Tue Sep 23, 2008 12:26 am
- Forum: General
- Topic: Great game. Absolutely terrible connection problems.
- Replies: 26
- Views: 7613
- Sat Sep 20, 2008 2:37 am
- Forum: General
- Topic: Great game. Absolutely terrible connection problems.
- Replies: 26
- Views: 7613
Great game. Absolutely terrible connection problems.
I absolutely loved Darwinia. I almost liked it as well as Uplink. Multiwinia, despite being a great recreation, if you might say, of Darwinia, has a major, but not fatal flaw. I have only been able to connect to about 1 game every 20 I try. A couple times I ended up joining this guy's SINGLE PLAYER ...