Typical. It's twisted, sick, and evil - what shall we call it?
Black humour. This racism offends me.
Search found 47 matches
- Thu Oct 09, 2008 9:24 pm
- Forum: General
- Topic: Is Multiwinia the dark side of gaming?
- Replies: 19
- Views: 6805
- Tue Oct 07, 2008 9:44 pm
- Forum: Gameplay Discussion
- Topic: Most one sided fights youve seen in MW
- Replies: 10
- Views: 5067
4 way dom on Monument to the Heavens, and my teammate and I pull off the perfect strategy, each of us doing just enough to hold our spawns, whilst simultaneously rushing for a smaller island each, and hitting each other's island-mates from the rear. I got unlucky, in that I had to fight for about 5 ...
- Sat Oct 04, 2008 9:15 pm
- Forum: Gameplay Discussion
- Topic: Most annoying power-ups
- Replies: 63
- Views: 73845
- Thu Oct 02, 2008 7:59 pm
- Forum: Windows Troubleshooting
- Topic: Advice to help an aging laptop run MW as best as possible!
- Replies: 5
- Views: 2354
If you can drop the resolution(haven't ever felt the need to myself), that usually gives about a 10-15% frame rate increase for most games. Running it at 800x600 in a window might help. And try dropping the sound quality to free up some CPU and memory space. Also - yes, that is below the min spec. Y...
- Thu Oct 02, 2008 2:23 pm
- Forum: General
- Topic: Always take a victory screenshot for this reason....
- Replies: 8
- Views: 2635
I never rage-quit. I've had to drop out once because of a bug where if you're using a laptop touchpad, and ALt-Tab out for longer than about 10 seconds, teh mouse stops responding and just pulls to the top left corner endlessly, but I never rage-quit. Even when I get hit with Dark Forest, Nuke, and ...
- Wed Oct 01, 2008 9:24 pm
- Forum: Gameplay Discussion
- Topic: Worst way you ever lost
- Replies: 20
- Views: 24277
- Wed Oct 01, 2008 9:22 pm
- Forum: Gameplay Discussion
- Topic: Fiction Idea: Who are the Futurewinians?
- Replies: 30
- Views: 13902
- Wed Oct 01, 2008 3:09 pm
- Forum: Mods and Maps
- Topic: Biosphere Domination
- Replies: 11
- Views: 5511
- Wed Oct 01, 2008 1:05 pm
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 97332
File_Editor - Oh noes! Uplink player has found his way into the battlefield, and is fiddling with stuff! Everyone's power-ups are removed, shuffled, and distributed randomly amongst all players (including retributors). This is a big risk/reward crate - if you have a armour or a turret you don't want...
- Wed Oct 01, 2008 12:59 pm
- Forum: Gameplay Discussion
- Topic: Rules of War?
- Replies: 24
- Views: 7679
Rules of War?
I'm lucky enough to go to a college with an excellent nerd/emo/chav ratio (about 1:1:1, as opposed to most London colleges, which have 1:1:5), and I have about 10 friends who also own Multiwinia, and we play it pretty much every lunchtime in Starbucks over the WiFi. But I digress slightly. Over the ...
- Wed Oct 01, 2008 12:52 pm
- Forum: Gameplay Discussion
- Topic: Starting powerups + CPUs = chaos/fun!
- Replies: 3
- Views: 2037
- Wed Oct 01, 2008 12:49 pm
- Forum: Gameplay Discussion
- Topic: Fiction Idea: Who are the Futurewinians?
- Replies: 30
- Views: 13902
- Mon Sep 29, 2008 9:09 pm
- Forum: Mods and Maps
- Topic: 4 player coop?? - Zulu's Revenge! AKA: Why coop doesn't work
- Replies: 13
- Views: 9789
- Mon Sep 29, 2008 9:06 pm
- Forum: Gameplay Discussion
- Topic: Evilwinians/Futurewinians AI Level?
- Replies: 6
- Views: 2904
- Sun Sep 28, 2008 7:39 pm
- Forum: Gameplay Discussion
- Topic: Fiction Idea: Who are the Futurewinians?
- Replies: 30
- Views: 13902
The Futurewinians may be trying to end war, but they still have that code flaw present in the original DWGs that caused them to become the Multiwinians. Order v Chaos works well as an analogy, because though the FWGs intentions are honourable, and entirely worthy, they have no way to carry them out ...