Search found 4 matches
- Mon May 11, 2009 10:21 pm
- Forum: Linux Troubleshooting
- Topic: Dodgy Textures
- Replies: 22
- Views: 26804
Ok, so it seems I made a mistake the first time and the original textures were used: I extracted the contents of main.dat, modified them and recompressed the archive. However, there was a normal data folder in the lib directory which contained the original images (earlier extraction attempt I think)...
- Mon May 11, 2009 2:28 pm
- Forum: Linux Troubleshooting
- Topic: Dodgy Textures
- Replies: 22
- Views: 26804
Well, the introversion devs could also just code in a texture resizing function into the game... (or ship it with alternate power of two textures) A lot of openGL games run well on my PC (including Darwinia), so I believe it's possible to solve this problem without changing drivers. That's what we d...
- Mon May 11, 2009 1:26 pm
- Forum: Linux Troubleshooting
- Topic: Dodgy Textures
- Replies: 22
- Views: 26804
Resizing the textures to powers of 2 didn't help. I'm having the exact same problem. I have an ATI Radeon IGP 345M and am using Ubuntu 9.04. I even changed the mouse image in main.dat, but it still showed the same big white cursor over the map, so it seems to somehow take the texture from the normal...
- Thu Jul 24, 2008 4:24 pm
- Forum: Hints and Tips
- Topic: TIP: How to finish GrandTour without stress. :)
- Replies: 0
- Views: 3038
TIP: How to finish GrandTour without stress. :)
I haven't been able to find this anywhere on the web, but it was so useful to me that I thought I'll post it here: There is a really easy way to beat GrandTour without any stress. It relies on two facts: 1)To beat Grand Tour, you must have 20 machines infected at one time. 2)Revelation v1.0 keeps sy...
