Search found 3 matches

by orientalhero
Thu Nov 04, 2010 5:36 pm
Forum: Introversion Blog
Topic: It's all in your head, Part 20
Replies: 76
Views: 121730

Instincts are represented by colour...

Woah... How do we (the player) get to realise what instinct is driving someone? Judging from the security models, our player's perspective is a model of a real environment. Whilst we might have our agents wired to the teeth so we know what their emotional state is (heh reminds me of Dollhouse (TV Se...
by orientalhero
Fri Apr 30, 2010 10:34 am
Forum: Introversion Blog
Topic: It's all in your head, Part 18
Replies: 86
Views: 123781

Reminds me of the plans in Rainbowsix series

The image displayed at the beginning of this blog entry is quite similar to the planning/mapping in Rainbow Six. You were able to split six operative (or was it 8?) into as many as 4 coloured teams. Each team(of up to 4 operatives) was able to be given engagement levels as well as speed of travel an...
by orientalhero
Wed Jun 03, 2009 4:09 pm
Forum: Introversion Blog
Topic: It's all in your head, Part 16
Replies: 33
Views: 82132

Any chance you could do a few renders of various different cities generated in the new system for desktop wallpapers? I'm currently using the images from Post 12 as a desktop. Quite a few people have queried me on what it's about. Cue spiel about procedural City Generator. I usually finish with the...

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