Search found 64 matches
- Fri Jun 21, 2013 1:24 pm
- Forum: Community Members
- Topic: Alpha 12?
- Replies: 74
- Views: 8436
- Sat Jun 01, 2013 1:09 pm
- Forum: Community Members
- Topic: Lack of Basic Testing
- Replies: 100
- Views: 9623
- Fri May 31, 2013 9:56 am
- Forum: Community Members
- Topic: Alpha 10 - Too easy , no challenge
- Replies: 36
- Views: 2564
I havent tried Alpha 10 yet either, but it sounds nice that it is possible to create a functioning balance within the prison. This will make possible future additions of random events and such stirring things up. Do you still have to pay salary for the dozens of dead guards the new riot-system will ...
- Fri May 31, 2013 8:53 am
- Forum: General
- Topic: [Suggestions]-[Poll] Stairs and Multiple level Prisons
- Replies: 15
- Views: 3189
- Thu May 30, 2013 4:24 pm
- Forum: Community Members
- Topic: Alpha 10 out this thursday :)
- Replies: 138
- Views: 12308
here's a toplist to watch while waiting: http://www.youtube.com/watch?v=DLkE7Mr7__I
- Thu May 30, 2013 3:33 pm
- Forum: Community Members
- Topic: Alpha 10 out this thursday :)
- Replies: 138
- Views: 12308
- Thu May 30, 2013 1:18 pm
- Forum: Community Members
- Topic: Alpha 10 out this thursday :)
- Replies: 138
- Views: 12308
- Thu May 30, 2013 11:45 am
- Forum: Community Members
- Topic: Alpha 10 out this thursday :)
- Replies: 138
- Views: 12308
- Wed May 29, 2013 8:49 pm
- Forum: General
- Topic: [Suggestion] Ideas for Alpha 10/11 [Poll]
- Replies: 2
- Views: 989
Re: [Suggestion] Ideas for Alpha 10/11 [Poll]
Maybe.. 1. I would like to see that, but in the way of ordering the upgraded weapons so they get delivered and picked by guards that have a worse one. 2. Yea, why not, high security areas in deployment too that are more controlled spaces than staff only areas. Could require a certain amount of worki...
- Wed May 29, 2013 5:01 am
- Forum: General
- Topic: 2 Workshops or Laundry Bug?
- Replies: 8
- Views: 3631
- Tue May 28, 2013 2:19 am
- Forum: Community Members
- Topic: [Scenario] Tyhollow Castle
- Replies: 44
- Views: 3439
- Mon May 27, 2013 11:06 pm
- Forum: Community Members
- Topic: [Scenario] Tyhollow Castle
- Replies: 44
- Views: 3439
- Mon May 27, 2013 4:53 pm
- Forum: Community Members
- Topic: [Suggestion] Controversial Suggestion
- Replies: 57
- Views: 4461
What about having policy-choices when creating a map, forcing the player (architect) to follow those guidelines. One of those policies could be the type of deathsentence, if any, or a policy of having no death penalty. Other policies could involve foodquality, health, clothing and workhours/environm...
- Mon May 27, 2013 2:23 pm
- Forum: Community Members
- Topic: Hey Chris, my friend! Any updates on A10?
- Replies: 18
- Views: 2318
- Mon May 27, 2013 1:55 am
- Forum: Community Members
- Topic: [Suggestion] Controversial Suggestion
- Replies: 57
- Views: 4461