Search found 5 matches

by MrSeagull
Wed Jan 09, 2008 4:29 pm
Forum: Mod Projects
Topic: Trunk Ports and Armour
Replies: 4
Views: 3353

Ahh, I see. So I need to do more thgen set ownership then. Thanks.
by MrSeagull
Tue Jan 08, 2008 7:57 pm
Forum: Mod Projects
Topic: Trunk Ports and Armour
Replies: 4
Views: 3353

I have a Trunkport with control tower. The port is set to the player's team by default.
I'm not sure what you mean by Water effect being on.
by MrSeagull
Mon Jan 07, 2008 10:33 pm
Forum: Mod Projects
Topic: Trunk Ports and Armour
Replies: 4
Views: 3353

Trunk Ports and Armour

Can anyone explain why I cannot create Armour from a Trunkport on a custom map? There is only one on the map and it's ownership is defaulted to player control.
The ring that appears when you run a program does not appear for armor at the trunkport.
by MrSeagull
Thu Jan 03, 2008 6:25 pm
Forum: Mod Projects
Topic: New Modding Features
Replies: 164
Views: 141919

If it becomes possible to make virii on other teams it would be neat to have a way to direct them like Darwinians. Say, having them respond to officers or the ability to create Virii officers.
by MrSeagull
Wed Jan 02, 2008 11:55 pm
Forum: Introversion Blog
Topic: Copy Protection DRM
Replies: 78
Views: 134765

Look at it this way, if you sucessfully pull of the server-side DRM, out of those other 10 who pirated Darwinia, a good chunk of them will pay for Multiwinia. I liked that idea of pre-empting crackers with your own torrent release. With a CD key that allows single-play only. It's like a stealthy dem...

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