Search found 69 matches
- Thu Dec 21, 2017 2:16 am
- Forum: Modding
- Topic: [MOD] Wallmounted High-efficiency boiler [V1.0 Stable]
- Replies: 4
- Views: 10777
Re: [MOD] Wallmounted High-efficiency boiler [V1.0 Stable]
Perhaps modding the existing pipes to take both Hot and Cold water if its available? i.e. if you start a prison without weather conditions the pipes will take cold, but as soon as you connect up a boiler it will take them both? I'm only thinking of it as if it were 2 pipes running next to each other?
- Thu Dec 21, 2017 2:13 am
- Forum: General
- Topic: Will the lag ever be dealt with?
- Replies: 5
- Views: 11688
Re: Will the lag ever be dealt with?
The larger the prison (by buying additional land areas) and the more sprites you have running in it (Think guards/Prisoners/doctors etc etc), the slower it will run as the computer tries to animate it all.
The more compact the prison the faster it will run.
The more compact the prison the faster it will run.
- Thu Dec 21, 2017 2:08 am
- Forum: General
- Topic: Help - There are no canteens accessible by this cell
- Replies: 1
- Views: 2502
Re: Help - There are no canteens accessible by this cell
It doesnt look like you have a gate to the entrance you your prison, which is possibly causing the issues - can you upload a picture of your deployment screen? BTW you're going to get LOADS of contraband thrown over the front wall of your prison (Contraband can be "Thrown" 10 squares from ...
- Thu Dec 21, 2017 2:04 am
- Forum: Community Members
- Topic: Halloween flash mob
- Replies: 3
- Views: 7398
Re: Halloween flash mob
Chris managed to "coincidentally" get his little avatar in the video they uploaded
- Thu Dec 21, 2017 2:01 am
- Forum: Community Members
- Topic: Can't access alpha site.
- Replies: 1
- Views: 6901
Re: Can't access alpha site.
Why are you after previous Alpha builds? Surely the latest version is the one you need?
- Sat Nov 04, 2017 11:42 am
- Forum: Community Members
- Topic: Halloween flash mob
- Replies: 3
- Views: 7398
Re: Halloween flash mob
Good to see that you managed to get Mark's avatar in there!
- Sun May 15, 2016 11:28 am
- Forum: Community Members
- Topic: Inmates in holding cell not allowed to leave?
- Replies: 1
- Views: 646
Re: Inmates in holding cell not allowed to leave?
I noticed this playing yesterday but it seemed to sort itself out after a bit?
- Sat Mar 05, 2016 4:31 pm
- Forum: General
- Topic: Update 4 video (Slightly off Topic)
- Replies: 0
- Views: 658
Update 4 video (Slightly off Topic)
Just been watching the update 4 video - one of the prisons Chris loaded up had 250+ prisoners and at least 120 guards, let alone any handymen/janitors/cooks etc etc yet his framerate was amazing Anyone know what kind of setup Chris has and/or if the internet connection bandwidth/transfer rate is lin...
- Fri Mar 04, 2016 3:22 am
- Forum: Community Members
- Topic: (Question) 64Bits Windows OS
- Replies: 2
- Views: 742
Re: (Question) 64Bits Windows OS
Hi!, I'm from Argentina and I wonder if there is a special edition about Prison Architect 64 bits on Windows OS. I ask this because before in my older PC, i had 32bits and Prison Architect worked excelllent!, but them, wit 4gb of RAM and 64Bits it works horrible. I'm looking forward to an answer!!,...
- Sun Feb 21, 2016 2:33 pm
- Forum: Community Members
- Topic: Hire a company, Clean up the PC version
- Replies: 13
- Views: 3106
Re: Hire a company, Clean up the PC version
I can't remember which Alpha it was, but there was one month where no be featured were introduced, instead there was a "Bugbash" and performance upgrade month - perhaps something like that is needed?
- Sat Oct 24, 2015 2:29 pm
- Forum: Community Members
- Topic: your worst inmate
- Replies: 10
- Views: 2310
Re: your worst inmate
I had a legendary prisoner who (after inciting a couple of mini-riots) had a sentence of 249 years - decided to only sane option to prevent him clocking up more time was to create a solitary cell for him on the other side of the map and let him escape.
- Wed Jul 08, 2015 10:33 pm
- Forum: Community Members
- Topic: [Suggestion] Dog training, enhancement of dogs
- Replies: 3
- Views: 558
Re: [Suggestion] Dog training, enhancement of dogs
Would be good as well to have to mange the different types of dogs - just as there are Guards, Riot Squad and Armed Guards, it would be interesting to add categories of what type of dog you employ and therefore mangement of numbers of reach type. I'd suggest GP (General Purpose - good at chasing pri...
- Thu Jul 02, 2015 7:35 pm
- Forum: Community Members
- Topic: {Suggestion} Cells, Floors and Design
- Replies: 14
- Views: 1551
Re: {Suggestion} Cells, Floors and Design
I came here to support this existing suggestion. I would like to be able to assign a prisoner to a certain cell. Currently I have a guy who's in for 3 counts of murder, he'll be there for life and he regularly attacks guards or anyone else. I want him to stay in his cell but the game likes to have ...
- Sat Feb 28, 2015 9:02 pm
- Forum: Community Members
- Topic: issues
- Replies: 5
- Views: 577
Re: issues
I take it you didn't play it before Programmer Jonny (aka the one Chris needs to give a better title to) did his thing with the multi-coring? Blimey, if you think it runs slow now on big prisons, go back to alpha 20 and try it...
- Sat Feb 28, 2015 8:57 pm
- Forum: Community Members
- Topic: Pastafarianism not represented in the game. FIX PLS!!
- Replies: 80
- Views: 6005
Re: Pastafarianism not represented in the game. FIX PLS!!
You'll be suggesting that we have a representative from the People's Front of Judea next....