Search found 4 matches

by Lobosolitario
Wed Oct 01, 2008 10:41 am
Forum: Gameplay Discussion
Topic: Should ants be temporary?
Replies: 49
Views: 28881

We are strongly considering nerfing the ants nests. Right now they spawn ants indefinately and require quite a lot of explosives to destroy, which means they often remain for the whole game, and Darwinians are terrible at dealing with them. We've made an experimental change whereby ants nests take ...
by Lobosolitario
Fri Sep 26, 2008 2:54 pm
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 220
Views: 66510

I was thinking along similar lines. Sniperwinians : Increased firing range, but no grenade throwing/rocket firing ability. This could either spawn a set amount of special multiwinians, affect your whole force like Rocketwinians or allow you to convert a set number of multiwinians to sniperwinians. G...
by Lobosolitario
Fri Sep 26, 2008 1:00 pm
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 220
Views: 66510

Booster : Increase the effect of the next powerup you use. Alternatively it could increase the effect of the next powerup activated by anyone/any crate. May instantly activate on opening the crate (cue everyone firing nukes), or be storable for later use. The giant multiwinian also sounds great :D
by Lobosolitario
Mon Jun 18, 2007 8:54 am
Forum: Introversion Blog
Topic: Notes from the Slippery Slope, Part 1
Replies: 290
Views: 148585

"The Big Green One"

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