Search found 14 matches
- Fri May 07, 2010 7:26 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 19
- Replies: 68
- Views: 92920
What happens with your 2D map when you're handling multiple stories. For instance many buildings have some levels that are divided, i.e. you cannot move from one side of the building to the other. They have multiple stairwells for each side. Other levels have no such divide. So what happens when you...
- Thu May 24, 2007 11:13 pm
- Forum: Introversion Lounge
- Topic: The Ultimate Cartoon-Made-Live-Action-Movie?
- Replies: 21
- Views: 7519
- Thu May 24, 2007 11:11 pm
- Forum: Introversion Lounge
- Topic: What do you do?
- Replies: 24
- Views: 7139
What do you do?
So following on from the previous given that lots of people are at that age where work really needs must, i thought this would be something good to know... Who are we talking to?
- Thu May 24, 2007 9:42 pm
- Forum: Introversion Lounge
- Topic: Take it to the games...
- Replies: 76
- Views: 16776
Face it, large companies are pretty much made from small companies, Microsoft Games Studios is a good example of that... There isn't really one great big central decision maker that says yupp that game, nope not that game, rather each part of the company decides on what they're going to do and gets ...
- Wed May 23, 2007 8:19 pm
- Forum: Introversion Lounge
- Topic: Take it to the games...
- Replies: 76
- Views: 16776
- Wed May 23, 2007 8:18 pm
- Forum: Introversion Lounge
- Topic: Take it to the games...
- Replies: 76
- Views: 16776
In all honesty I don't know enough about programming/design yet to make any ideas that I have now or may have a reality... I'm just trying to get to grips with simple 3d modelling and applications programming, being able to contribute to take something and turn it into a game won't come for me for a...
- Tue May 22, 2007 6:41 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
- Tue May 22, 2007 6:06 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
- Tue May 22, 2007 5:42 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
- Mon May 21, 2007 11:49 pm
- Forum: Introversion Lounge
- Topic: Take it to the games...
- Replies: 76
- Views: 16776
Take it to the games...
So the thing that strikes me the most is that whenever Introversion talks somewhere in the world among all the other developers, there's always a common message that nobody ever seems to take any notice of. "There is no creativity left in the games industry", I suppose this is because all ...
- Mon May 21, 2007 2:27 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
- Mon May 21, 2007 2:26 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
You cannot forget that procedure generation is not without its flaws, there's an inherent difficulty in trying to get a generator to generate based solely on coded knowledge of an envionment. It has no measure of whether a city actually looks like a city, and taking it down into the lower, more deta...
- Sun May 20, 2007 9:21 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
I wouldn't be surprised if this generator were to be simply that, a generator. It's kind of a template for production, a tool for content, it has no meaning beyond its purpose to generate and it doesn't need to have anything more... As it stands it doesn't look to be developing into a generation and...
- Sat May 19, 2007 9:28 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 6
- Replies: 108
- Views: 188070
Howdy, The city generator is awesome... I was at the GAME event and i have to say that it was one of the more inspirational presentations -- a really excellent live demo on a very interesting subject. I think the motivation behind it all is the key, it's often that games are bogged down by all the s...