Search found 17 matches

by xray
Tue Oct 27, 2009 10:15 pm
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

back to the drawing board !
can't handle multiple instances of my cgi script or something. I'll have to buffer the data to a database.
by xray
Tue Oct 27, 2009 9:19 pm
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

If you still try to get the TK version to run, you have to install the Perl TK module. And you have to adjust the first line of the script (tkbrowser.pl) to where your perl binary is located.
Otherwise, use the web-interface and see if that suits you.
by xray
Tue Oct 27, 2009 6:09 pm
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

about the colours :

Colour represents the ratio of "current players / max players"
all that yellow hurt my eyes and I changed it a bit now:

==1 : red , full
>= 0.5 : orange, hot game
< 0.5 and 1 player connected : yellow, filling up
empty : grey
by xray
Tue Oct 27, 2009 2:27 pm
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

Just wanted to let you know that the basic Browser is online, see Post #1
by xray
Tue Oct 27, 2009 12:41 am
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

Had to get my head wrapped around this CGI stuff, you can expect a webpage within a few days . From now on, it's all about making it look nicer ....
by xray
Fri Oct 23, 2009 10:25 am
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

Hehe, sorry guys. I will try to develop a web interface for it, and put it on a Server so anyone can browse without the hassle of installing Perl. But that will take time. And it's not quiet what I had in my mind when this project started. As far as mac's are concerned - Perl is cross-platform, it s...
by xray
Thu Oct 22, 2009 10:42 am
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

I've already thought about that, but then you would have to include the keyIDs into the Servername so I can grab the info directly from the Metaserver. That's ugly. I could directly connect to servers and request the hashes, but I need to investigate if this is possible with a demo key. Would take a...
by xray
Thu Oct 22, 2009 6:31 am
Forum: General
Topic: Release: Defcon Server Browser
Replies: 22
Views: 3740

Release: Defcon Server Browser

Online Server Browser - Testing

It's your boy Masa again, with a fat-assed update !
The online version of my browser can be found at *drumroll*

http://www.ownitsch.net/defcon/

Give it a try and let me know of any errors you might stumble over.

HOLLER!
by xray
Sat Jun 16, 2007 5:09 am
Forum: General
Topic: IV Gets Tough on Crime
Replies: 32
Views: 7526

I've seen it too. I can understand the move, but somebody has to be the legit owner ... of course it's hard to determine. But if he bought it with CC can't you check ? They most likely got their key stolen. The text about not wanting to hear from those is very harsh. And I think it shout be "we...
by xray
Thu Jun 14, 2007 8:02 pm
Forum: General
Topic: Cheaters and game ruiners
Replies: 65
Views: 9285

I've had it too, and the server really seemed to crash .. or he got annoyed by the spamming and quit It's really a pain, and even more stupid because his methods are so simple (the mentioned name-change). I wonder what sets those people off, maybe they expected a different game experience ? Who know...
by xray
Fri Mar 02, 2007 10:02 pm
Forum: Strategic Air Command
Topic: Attack odds deciphered
Replies: 31
Views: 8576

I believe you should bring some matter to the table IF you know the percentages ?
by xray
Fri Mar 02, 2007 9:27 pm
Forum: Strategic Air Command
Topic: Attack odds deciphered
Replies: 31
Views: 8576

Yes, it proves that i'm right ...
but you wrote of "several" wrong percantages, i'm really curious about the others
by xray
Fri Mar 02, 2007 7:24 pm
Forum: Strategic Air Command
Topic: Attack odds deciphered
Replies: 31
Views: 8576

the chance for a bomber to hit a battleship or a carrier is just high, at least in my game version

what else is supposed to be wrong ?
by xray
Fri Mar 02, 2007 6:41 pm
Forum: Strategic Air Command
Topic: Attack odds deciphered
Replies: 31
Views: 8576

Attack odds deciphered

Hi, don't know if its a widely known fact or if it has been posted before .. search didn't turn up anything so i decided to post : The percentage indicates the chance to kill a target with a hit . very low : 5 % low : 10% medium : 20 % high : 25 % very high : unsure, but greater than 25 % ;) cya
by xray
Sun Feb 25, 2007 4:01 pm
Forum: General
Topic: Posible way to cheat, be careful!
Replies: 8
Views: 1871

hey, its not true that you get sync errors. You can also target undiscovered units "accidentially" ,with a nuke for example in a regular game, you don't fall out of sync by the way, if you program your own cheat wouldn't that also give you the feeling you truly outsmarted your opponents ? ...

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