Search found 23 matches

by Allingstan_Empire
Fri Feb 16, 2007 2:21 am
Forum: Mod Projects
Topic: Automatic City Placer and Cities.dat
Replies: 9
Views: 5203

PM me when this is done, I NEED this for my Mars mod. They think there might have been life on mars. what happend to it? It blew itself away in global nuclear war, and THAT destroyed the atmosphere :)
by Allingstan_Empire
Sat Feb 10, 2007 8:15 am
Forum: The Debriefing Room
Topic: Sry bout last night's game... I WAS HOST
Replies: 1
Views: 2083

Sry bout last night's game... I WAS HOST

Friday night I was hosting a 3v3 match, some1, cant remember the name, decided to make it 3v2v1. Anyhow, about as it really started I left, resulting in the game(I believe) to end. What happend was my retarded excuse for a brother came over and literally fought me over they keyboard... Unbelievable,...
by Allingstan_Empire
Sat Feb 10, 2007 8:06 am
Forum: The Debriefing Room
Topic: Apology Thread
Replies: 7
Views: 3602

Sounds like a good idea, but until this is made a sticky and recongized as an apology thread, im gona make a new post about tonights game...
by Allingstan_Empire
Fri Feb 09, 2007 9:26 pm
Forum: Mod Projects
Topic: Modding with Steam
Replies: 5
Views: 2754

Just remember to keep a back-up.
by Allingstan_Empire
Fri Feb 09, 2007 9:23 pm
Forum: Mod Projects
Topic: Automatic City Placer and Cities.dat
Replies: 9
Views: 5203

Where can I get this?
by Allingstan_Empire
Thu Feb 08, 2007 10:33 pm
Forum: Think Tank
Topic: Increased Complexity
Replies: 9
Views: 3162

A more RTS version of the game would be preatty neat. Sort of like Fleet Command, a little window to view the stuff in action. But of course not to replace the current game, mabye an add-on?
by Allingstan_Empire
Thu Feb 08, 2007 10:25 pm
Forum: Think Tank
Topic: The Red Button. But maybe a different approach...
Replies: 12
Views: 3809

if your going to say nothing but stab, at least give a reasonable.. reason. I think its a good idea, I really dont get why most people in these forums seem closed-minded. It would make much more sense if you could give them their targets THEN tell them to fire after. Its not like its impossible for ...
by Allingstan_Empire
Thu Feb 08, 2007 10:16 pm
Forum: Think Tank
Topic: Decent Decoy *Ducks*
Replies: 7
Views: 2666

If this is to server a perpose, then at least make the decoy missles stronger, otherwise why not use a real nuke that, if it made thru, could actually do something, a 10% chance is better than none. With them being stronger, they work as a much better decoy.
by Allingstan_Empire
Thu Feb 08, 2007 10:07 pm
Forum: Think Tank
Topic: "Patrol command" for fleets
Replies: 17
Views: 4953

... every time me and xander meet sparks fly...

I'm just saying it would be a nice ability to have.
by Allingstan_Empire
Sun Jan 28, 2007 9:13 pm
Forum: Think Tank
Topic: Panama Canal
Replies: 33
Views: 8944

I half agree, It would be nice to have the ability to NOT half to go so far to reach the pacific, but in order to make it realistic, then it'd take a lot of programming. Really, if any artificial canal needs to be opened, its the suez canal more to balance things out a little(and of course the med)....
by Allingstan_Empire
Fri Jan 26, 2007 10:49 pm
Forum: Think Tank
Topic: Nuclear Trajectory
Replies: 43
Views: 8202

africa is not nearly as great as your saying here, its nothing like that, it never does nearly so well.
by Allingstan_Empire
Fri Jan 26, 2007 8:30 pm
Forum: Think Tank
Topic: Nuclear Trajectory
Replies: 43
Views: 8202

what im saying is this: there should be a mix inbetween realism and gameplay, but the missle arc is something thats just pointless, its only there for looks, its just "preatty" and that should not effect gameplay as much as it does . While I was nuking Europe, for example, playing as SA th...
by Allingstan_Empire
Fri Jan 26, 2007 7:48 pm
Forum: General
Topic: My game doesn't work!!
Replies: 7
Views: 2345

Wouldn't be bad if a admin moved this post, but Id need to know if its moved, so i don't just lose it. It's named Naval Battles, it has files for earth, graphics, gui, language, and sounds, it aslo has gameoptions.txt Graphics: actionline.bmp, battleship.bmp, battleship_blur.bmp, and other correctly...
by Allingstan_Empire
Fri Jan 26, 2007 2:44 am
Forum: General
Topic: My game doesn't work!!
Replies: 7
Views: 2345

blackbox.txt: ========================= = BLACK BOX REPORT = ========================= ERROR : 'Node route size mismatch' ========================= = STACKTRACE = ========================= retAddress = 00412EBF retAddress = 00000000 hehe... node route size mismatch... messing around and making mods,...
by Allingstan_Empire
Fri Jan 26, 2007 2:24 am
Forum: General
Topic: My game doesn't work!!
Replies: 7
Views: 2345

My game doesn't work!!

Just recently, every time i try to start Defcon, whether using the icon or not, it just sits doing nothing for a few seconds, then a window pops up asking me if I want to report an error that just happend. I use a windows XP, have plenty of room in my harddrive and have about 1mb or ram(I may be wro...

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