Search found 15 matches
- Sat Feb 06, 2010 11:04 pm
- Forum: Introversion News
- Topic: The IV story how it's never been told
- Replies: 18
- Views: 42010
- Wed Apr 29, 2009 8:26 pm
- Forum: Introversion Blog
- Topic: A trip down memory lane
- Replies: 21
- Views: 34724
- Sat Mar 29, 2008 10:59 pm
- Forum: Introversion Blog
- Topic: It's all in your head, Part 10
- Replies: 28
- Views: 53630
Is 5 days too late?
Hi Chris - Belated Happy Birthday btw. I can't believe you mentioned Dwarf Fortress in your blog, but it makes sense, from a procedurally generated aspect. I'm only flabbergasted, as having messed around with DF's rendering program, I'm amazed at how much is randomly created (eg. a thousand years of...
- Thu Feb 14, 2008 5:55 pm
- Forum: Introversion Lounge
- Topic: Programming Languages
- Replies: 42
- Views: 17196
Well, when I look at the Lua example Chris picked ( http://lua-users.org/wiki/SciteCleanDocWhitespace ) I get an immediate dislike of Lua. Funny thing that - I look at the Lua code and I like its format. I reckon the opening and end statements make it for me, as its so very close to batch scripting...
- Thu Feb 14, 2008 1:57 am
- Forum: Introversion Lounge
- Topic: Programming Languages
- Replies: 42
- Views: 17196
Hrm - does scripting count?
Lessee - in college I tried my hand at Modula 2, C, Assembler (Motorola 68000), COBOL but none really stuck, as much as my next love which I've been using for the last 7 years: DOS Batch Files :shock: I love scripting languages, as I can never get my head around all the data objects that have to be ...
- Sun Nov 18, 2007 3:06 pm
- Forum: Introversion Blog
- Topic: Notes from the Slippery Slope, part 3
- Replies: 28
- Views: 41815
- Tue Sep 11, 2007 9:36 am
- Forum: Introversion Blog
- Topic: Survival of the Flattest
- Replies: 120
- Views: 109737
Title for Multiwinia
How about:
Frag 'Em All
?
Frag 'Em All
?
- Thu Jan 04, 2007 3:01 am
- Forum: Mod Projects
- Topic: Editing Darwinia
- Replies: 8
- Views: 3464
Thank you
Cheers Skull13
Actually didn't know that
Actually didn't know that
- Thu Jan 04, 2007 2:40 am
- Forum: General
- Topic: How many lines of code is Darwinia?
- Replies: 16
- Views: 7886
- Thu Jan 04, 2007 2:33 am
- Forum: General
- Topic: How many lines of code is Darwinia?
- Replies: 16
- Views: 7886
- Thu Jan 04, 2007 1:57 am
- Forum: General
- Topic: Help I've managed to delete my preferences file
- Replies: 21
- Views: 6954
Oopsies
Uh.. sir? I thought your name was Xander. Shall we continue to call you Genius instead? My name is not Xander, it is xander. That does not change the fact that I am a genius. xander Sorry.. please find my apology located somewhere about my person.. but for now: SORRY (didn't mean to offend)
- Thu Jan 04, 2007 1:43 am
- Forum: General
- Topic: Help I've managed to delete my preferences file
- Replies: 21
- Views: 6954
- Thu Jan 04, 2007 1:38 am
- Forum: General
- Topic: Darwina Windows Skin
- Replies: 9
- Views: 4207
...Because I'm not the one that wants one? Plus, I turn all that fancy crap off anyways, gets me a few more cpu cycles. Windows (ugly, but) Classic Mode FTW. I do have a weakness for wallpapers though, I'm changing it every week... :D I have to agree on that one. I use Windows Classic at work, beca...
- Thu Jan 04, 2007 1:33 am
- Forum: General
- Topic: How many lines of code is Darwinia?
- Replies: 16
- Views: 7886
At last!
This is probably the best moment to say the following (cause I know *someone* will understand!!)
"
There are only 10 types of people in the world:
- those who understand binary
- and those who don't
"
"
There are only 10 types of people in the world:
- those who understand binary
- and those who don't
"
- Thu Jan 04, 2007 1:31 am
- Forum: General
- Topic: Darwinia? Defcon?
- Replies: 19
- Views: 11536
I just love saving all them little guys. They look so cute.. and helpless.. and.. oh, uhm.. yes. *cough* I'll always support IV, but Defcon wasn't my cup of tea. Its fun and I love the graphics engine (especially the main screen with the pixelated rotating earth - would love to see that on a project...