Search found 4 matches

by Denocide
Sun Sep 14, 2008 11:46 pm
Forum: Think Tank
Topic: DEFCON for Xbox 360 (via Xbox Live Arcade).
Replies: 18
Views: 28160

Signed the petition but now I'm trying to figure out how the game control would work using the XBox controller. Can't imagine being able to micromanage using a controller in the same way I can using mouse/keyboard I often use an Xbox 360 controller when playing on a PC using Xpadder. It actually wo...
by Denocide
Wed Apr 25, 2007 11:33 pm
Forum: Strategic Air Command
Topic: Mutually Beneficial Destruction
Replies: 31
Views: 12441

However, as Defcon is real-time rather than turn-based, one player can easily turn off ceasefire - and thus 'betray' - when they see the other has. Perhaps the greater betrayal would be to target their silos. Very true, however, the information that the other has betrayed may not be immediately not...
by Denocide
Tue Apr 24, 2007 8:06 pm
Forum: Strategic Air Command
Topic: Mutually Beneficial Destruction
Replies: 31
Views: 12441

The strategy explained in the original post is actually a version of the Prisoners' Dilemma. It's interesting because the "rational" decision, the one with the highest net gain of points, is the one where both players comply, but it's doubtful it will be the usual decision. Here's why: P2 ...
by Denocide
Thu Dec 14, 2006 4:44 am
Forum: General
Topic: Music to watch nukes fly-by
Replies: 77
Views: 22834

I tend to listen to Edwin Starr's "War" and "Stop the War Now" early in the game, and I'm occasionally apt to shouting "Give peace a chance!" in game. Chicago's "If You Leave Me Now" is fun for Diplomacy or any betrayals later in the game. "The World Is N...

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