Search found 55 matches

by Torp
Mon Sep 02, 2013 1:10 am
Forum: General
Topic: Implementation of Gangs Based Around the Community Need
Replies: 15
Views: 3760

I like it, but I think that instead of it being based entirely on a new need, Community, it should also incorporate other needs. Safety comes to mind - someone who feels unsafe will want to join a gang because it offers security to its members (and, conversely, a prison with a large gang problem wil...
by Torp
Thu Nov 29, 2007 11:12 pm
Forum: General
Topic: Lame, very lame
Replies: 39
Views: 6961

To anyone who find people leaving when they see that they are defeated irritating: Why? I find such behaviour both a) logical and b) the honourable thing to do. If you're defeated, there's no need to prolong your own suffering or anything. Make sure that you're really defeated before you leave, thou...
by Torp
Wed Nov 28, 2007 2:17 pm
Forum: General
Topic: Still Global Domination
Replies: 15
Views: 2897

You can easily modify Diplomacy so that it takes a lot less time. Almost every time I've played Diplomacy, we've managed that. The trick is to go to a specific, pre-set year. We usually go to 1907, with 10- or 15-minute Diplomacy periods. This takes just an evening, or approximately five hours. On t...
by Torp
Mon Aug 13, 2007 11:56 am
Forum: General
Topic: The world is still turning
Replies: 21
Views: 3295

Almost right, Freud. The world is a 2-dimensional plane in a 3-dimensional space. It's fixed in space, stationary, with the sun and the moon revolving around it, and a number of planets revolving around the sun again.
by Torp
Sat Jun 23, 2007 1:27 pm
Forum: Strategic Air Command
Topic: The Beam Attack
Replies: 46
Views: 22646

And that is why I strongly prefer playing as Africa or one of the Eurasian powers. The Americas, and especially NA, never seem to work well for me with bombers. And bombers are without doubt my favourite unit. Also, since I haven't seen it mentioned in the thread (I might just have missed it). After...
by Torp
Sat Jun 23, 2007 1:32 am
Forum: General
Topic: IV Gets Tough on Crime
Replies: 32
Views: 6662

Heh yeah i know, but if they wanted to be extremely stringent they would have knocked me as well as im sure other people out of the game. You can't be that stringent I believe. What about people (like myself) playing on a laptop ? Granted, I've only played from two non-home locations, but that give...
by Torp
Fri Jun 22, 2007 2:53 pm
Forum: General
Topic: THE ONE THE ONLY........SKYNET77812 IS BACK!
Replies: 41
Views: 5502

Actually, I think there's less luck involved in multiplayer games then there are in 1vs1s. I define luck here as having random variables on your side. This might sound weird at first, but bear with me. In multiplayer, what is perceived as good or bad luck is really human psychology. This can be mani...
by Torp
Thu Jun 21, 2007 1:22 am
Forum: General
Topic: Best defcon player
Replies: 23
Views: 4029

No, but then they're not the players I suggested for my sceneario. That one was basically stolen from the board game of Diplomacy (an excellent game, which I'd consider a better analogy for Defcon than chess), where it's supposedly quite common that the best players are knocked out of tournaments ea...
by Torp
Wed Jun 20, 2007 1:37 pm
Forum: General
Topic: Best defcon player
Replies: 23
Views: 4029

I played against the Emperor once. Or, well, I played with him. And I'm glad I did, because I would not have scored so well had I played against him. But I don't think it's possible to pick one "best player of DefCon". I believe we'll end up in a loop of A is better than B is better than C...
by Torp
Wed Jun 20, 2007 12:40 pm
Forum: Strategic Air Command
Topic: Scoring method of computer?
Replies: 11
Views: 3075

The second one actually makes sense... Demosthenes: 392.2 - 121.4 = 270.8 (MOR): 391.4 - 121.9 = 269.5 You forgot the collateral. Still, the numbers give Demosthenes the victory by 0.7 of a point (269 vs 268.3). Strange, because he only has 268 points on the scoreboard. There was no collateral in t...
by Torp
Tue Jun 05, 2007 7:10 pm
Forum: General
Topic: DEFCON t-shirt competition winner announced!
Replies: 174
Views: 54621

Yeah, I know, that was how I reacted when I first saw a shirt with the design down there as well. I suppose you have to get used to that design. I'll submit both, I think. EDIT: And Xander, you're very right about that. I just used the shirt#1 design, and I see now it's using "Global Thermonucl...
by Torp
Tue Jun 05, 2007 7:04 pm
Forum: General
Topic: Nuke Explosion Idea
Replies: 19
Views: 4958

You're all really funny, but you lack the real finesse. www.microsoft.com (Incidentally, that's a good band, and they have a lot of downloads available for free (yeah, sneak promoting of a band I like. Could as well do it, when I did what I did)) Now, I would suggest that the thread be locked.
by Torp
Tue Jun 05, 2007 6:56 pm
Forum: General
Topic: DEFCON t-shirt competition winner announced!
Replies: 174
Views: 54621

I like your design Torp, I think it captures the essence of Defcon much better :) Thank you. One possibility I'm thinking of is moving the Strategic World Targets to the back of the shirt. http://folk.ntnu.no/thomasue/Pics/DEFCON/DEFCON-tshirt-Torp-StratWorldTargets-v2-textOnBack.jpg Like that. I s...
by Torp
Tue Jun 05, 2007 5:43 pm
Forum: General
Topic: DEFCON t-shirt competition winner announced!
Replies: 174
Views: 54621

Oh, btw, anybody know what typeface the game uses? kremlin, bitlow, lucon and zerothre. All of which can be found by extracting your main.dat as a rar archive. Thank you. And now for what I promised. A shirt design: http://folk.ntnu.no/thomasue/Pics/DEFCON/DEFCON-tshirt-Torp-StratWorldTargets.jpg T...
by Torp
Tue Jun 05, 2007 1:42 am
Forum: General
Topic: DEFCON t-shirt competition winner announced!
Replies: 174
Views: 54621

I like the basic idea behind #1, with the LAUNCH DETECTED and triangle, though the chat text, mouse pointer and outline of Africa detracts from the design. Of the fan-made designs, I like Rimmers Feud-style. I'll see if I can dish up a couple of designs myself, later. I have some ideas. Oh, btw, any...

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