Search found 12 matches
Search found 12 matches • Page 1 of 1
- Fri Dec 15, 2006 2:08 am
- Forum: General
- Topic: Connection & Hosting Problems are the Priority - not MOD
- Replies: 4
- Views: 970
I also suffer from the never ending Connecting Attempts 1, 2, 3, 4, 5,6 , 7 etc etc And the sychronising that goes backwards ???? ending up quoting 24 hours to sychronise! what is that about?? Nonetheless others seem to be able to join. I know nothing about networks, and hence have no theories how t...
I have played at least 3 games recently where i have been kicked from the diplomatic start point early game and been nuked to hell by all the other players at once, and lost my fleets yet seem to have won regardless. A cannot help but attempt to supress a wry smile. Time to experiment with no win st...
PDF manual for the win. 6 Silos each with 10nukes 60 total :) do i win a prize PsychicKid???? No, because you have neglected the nukes in the subs, in bombers and in carriers and airbases. I think there are like 120 in total or something like that, depending on how the game is set up. My Maths aint...
Been involved with some great games recently. Thanks to all who hosted and all who stuck it to the end. Of Particular note are; Dominio Parrot Of Doom MadMaxx New Order Mallebrook Diomedes Chrome Muffin Man Teflon BosMeester Iridium Darkwolf Plus many more! There certainly seems to be better players...
- Mon Dec 04, 2006 1:47 am
- Forum: Think Tank
- Topic: Ideas for the Game? Plagiarise something else!
- Replies: 20
- Views: 4054
:oops: OK, Sorry,I wasn't actually accusing anyone of plagiarism, it was a Suggestion. Considering the title of the thread, this statement is the funniest thing I've read this week. Thanks! What i think he meant was why not look at this game and see if theres anything that works and use some of it ...
Generally, I use groups of three. Three battleships, three subs, three carriers, in groups, and mass them together where i think they are needed. This gives opertunities for outflanking, entire fleet positioning, provides a defensive barrier against bomber and aircraft attack, and allows co-ordinate...
- Sat Nov 11, 2006 2:33 pm
- Forum: General
- Topic: Diplomacy - friendly, slowish paced games
- Replies: 151
- Views: 16605
Hi Boards, I have an indea that would squish a pain in the buttocks for me. When plyers drop out of the game, the CPU takes over. Fair enuff. But this is sometimes annoying and can lead to one sided diplo games in particular. Why not have the server option to DISABLE players that drop? This would ma...