Search found 10 matches
- Tue Oct 10, 2006 10:55 pm
- Forum: Mod Projects
- Topic: BLUR! (HUH!) (goodgod, yall) What is it good for?
- Replies: 4
- Views: 3286
- Tue Oct 10, 2006 8:09 pm
- Forum: Mod Projects
- Topic: BLUR! (HUH!) (goodgod, yall) What is it good for?
- Replies: 4
- Views: 3286
BLUR! (HUH!) (goodgod, yall) What is it good for?
What is the utility of the blurred unit bmp? Where would I see what effect it has on the game?
Thanks.
Thanks.
- Sat Oct 07, 2006 10:44 pm
- Forum: Mod Projects
- Topic: Changing the ingame fonts
- Replies: 3
- Views: 2722
- Sat Oct 07, 2006 10:03 pm
- Forum: Mod Projects
- Topic: Changing the ingame fonts
- Replies: 3
- Views: 2722
Changing the ingame fonts
Make sure that none of the fonts in the style editor are using kremlin, or the font you want to change to, first. Rename 'kremlin.bmp' to something like 'realkremlin.bmp'. Now rename the font you want to see ingame to 'kremlin.bmp'. Bingo. I am using the LCD font I found in this thread, and it looks...
- Sat Oct 07, 2006 9:05 pm
- Forum: Think Tank
- Topic: Territory Labels
- Replies: 4
- Views: 2190
- Sat Oct 07, 2006 8:05 pm
- Forum: Mod Projects
- Topic: Defmod: Kinetic
- Replies: 10
- Views: 10336
Besides, I just wanted to make a mod that was blocky and loud with pronounced lines. I tried to make all the strokes of my icons much larger than those of the origional Defcon, but I don't think I did so well. What you did is exactly right IMHO. The absolute most important thing, to my mind, is to ...
- Fri Oct 06, 2006 7:01 pm
- Forum: Think Tank
- Topic: Game Mode: Sea Battles
- Replies: 0
- Views: 1288
Game Mode: Sea Battles
Just an idea I had, no telling if it's good...
Game size, 125%. Limit of 4 nukes. Radars and Airbases stay the same. Fill the rest of the points up with sea power.
For people who like sea battles, and playing the cat and mouse game.
Game size, 125%. Limit of 4 nukes. Radars and Airbases stay the same. Fill the rest of the points up with sea power.
For people who like sea battles, and playing the cat and mouse game.
- Fri Oct 06, 2006 2:39 pm
- Forum: Mod Projects
- Topic: Modding fonts
- Replies: 7
- Views: 4074
- Thu Oct 05, 2006 11:51 pm
- Forum: Mod Projects
- Topic: Fighters/Bombers replacements
- Replies: 15
- Views: 7289
In photoshop, I would just invert it. The problem with what you have though, is that the lines aren't thick enough. There is an excellent mod around that is realistic models of modern planes, it rocks, but in my opinion they look too thin in the game. You need a bit of bulk when they're that small. ...
- Thu Oct 05, 2006 11:39 pm
- Forum: Mod Projects
- Topic: Modding fonts
- Replies: 7
- Views: 4074