Search found 240 matches

by Weps
Tue Mar 22, 2016 6:27 pm
Forum: General
Topic: ARBOC v (MOR)
Replies: 30
Views: 4678

Re: ARBOC v (MOR)

There is only one Weps, you should have known the moment it got bored :P
by Weps
Fri Aug 07, 2015 10:25 pm
Forum: General
Topic: Endless Unbiased Official Top 25
Replies: 528
Views: 39646

Re: Endless Unbiased Official Top 25

Fuck, I'm not even mentioned. Half if not more of all tricks in the book I dreamt up. Others just got better at executing some of them.
And who was the guy that invented the silo triangulation?
by Weps
Mon Mar 12, 2012 6:15 pm
Forum: General
Topic: 2vs2 [TUFT] Rants and Discussions
Replies: 134
Views: 7574

Who cares
by Weps
Wed Jan 25, 2012 7:36 pm
Forum: General
Topic: DEFCON source code available
Replies: 49
Views: 8951

[I-dont-have-the-time-nor-the-inclination-to-really-care-mode on] Yay, all fixed (jon's two as well) except: -4- Silos will target armed bombers before bombers that no longer hold a nuke. Silos should not be able to make this distinction. Couldn't reproduce, couldn't find anything in the code that w...
by Weps
Thu Dec 15, 2011 4:32 pm
Forum: General
Topic: Fighters vs. Nukes
Replies: 13
Views: 2073

Ah noes, the table shows the value for a submerged sub. For a surfaced sub, the value should be doubled. (So not hit twice as I assumed I remembered) if( targetObject->m_type == WorldObject::TypeSub && targetObject->m_currentState == 2 ) { m_attackOdds *= 2; } And also, car...
by Weps
Wed Dec 14, 2011 6:20 pm
Forum: General
Topic: Fighters vs. Nukes
Replies: 13
Views: 2073

The table shows only the hitpercentage per shot, however, the table is incomplete.

There is at least one unit that must be hit -at least- twice before it is destroyed. I thought it was a bb, am too lazy to look it up right now.
by Weps
Mon Dec 05, 2011 6:28 pm
Forum: General
Topic: DEFCON source code available
Replies: 49
Views: 8951

Great... I got it up and running. Had to remove "source" somewhere to be able to join a server... lol Well, let's see what i can fix. the list is long. The unofficial defcon bug list: -1- Bombers when directed to fly to a new waypoint sometimes fly the opposite way, in a circle. Most noti...
by Weps
Sun Dec 04, 2011 4:16 pm
Forum: General
Topic: DEFCON source code available
Replies: 49
Views: 8951

Great... I got it up and running. Had to remove "source" somewhere to be able to join a server... lol Well, let's see what i can fix. the list is long. The unofficial defcon bug list: -1- Bombers when directed to fly to a new waypoint sometimes fly the opposite way, in a circle. Most notic...
by Weps
Sun Dec 04, 2011 2:56 pm
Forum: General
Topic: DEFCON source code available
Replies: 49
Views: 8951

so does this mean someone can fix the bugs and release a version (a mod) that we can all play? Well, I downloaded it. Had a peek at the code (had a laugh too...). Now i'm trying to build it, but it seems I also need the DirectX SDK... It's downloading, but I guess more annoyances will soon follow. ...
by Weps
Tue Jul 26, 2011 6:36 pm
Forum: Strategic Air Command
Topic: how to blind nuke silos easily
Replies: 9
Views: 7283

Mrmot wrote:
Keep in mind that story changes if some noob has not placed radar close to silos.



There ya go Mvpe, I'm a noob. :evil:
by Weps
Fri Mar 18, 2011 9:11 pm
Forum: General
Topic: Hello?
Replies: 30
Views: 3594

Back then mvpe was a spec.... and one annoying one too. ^5 mvpe
by Weps
Wed Jul 14, 2010 2:00 pm
Forum: General
Topic: No one noticed that Defcon 1.6 is out on Steam?
Replies: 12
Views: 2586

Another release, and bugged again.
by Weps
Thu Dec 24, 2009 5:52 am
Forum: General
Topic: PLAAAAAAAAAAAAAAAAAAY, Vicious!!!
Replies: 48
Views: 6802

roflamingo wrote:I do miss this game.


No you don't.
by Weps
Thu Aug 02, 2007 8:06 pm
Forum: General
Topic: 2v2 "ladder" - sign up here!
Replies: 195
Views: 24738

I'm in, with Jesus as my regular partner.
by Weps
Thu Jul 05, 2007 5:46 am
Forum: The Debriefing Room
Topic: Real Failure Analysis on Defcon
Replies: 17
Views: 3719

Re: Real Failure Analysis on Defcon

Cease Fire Abusers accumulating points of 700 + Yes, its was very interesting to see players such as (MOR), MVPE, ImRockHard, and weps get huge scores of 700+. Perhaps there could be a program modification. I never had 700+ points and I never abuse cease-fire agreements either. Either you're one of...

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