Search found 5 matches

by Hamerp
Thu Oct 05, 2006 4:15 pm
Forum: General
Topic: Bigworld airship range bug
Replies: 11
Views: 2494

what he's asaying is that in big world mode, it's susposed to be cut in half (ranges & such). For aircraft it's not, so fighters run 2x as far as they should. Exactly. Plus, there's no such thing as "point of no return range" in the default mode. Try it yourself. Wow i found a bug, i ...
by Hamerp
Thu Oct 05, 2006 4:42 am
Forum: General
Topic: Bigworld airship range bug
Replies: 11
Views: 2494

when does the airplane run out of gas? but that is strange.


The airplane has the normal, default game range, not the halved bigworld one... It crashes at greece. Strange indeed...
by Hamerp
Thu Oct 05, 2006 3:57 am
Forum: General
Topic: Bigworld airship range bug
Replies: 11
Views: 2494

Bigworld airship range bug

Ok, I'm not sure if this is already reported, or if it is actually a bug, but is seems like one. I was playing a bigworld cpu game (which tuned out to be very enjoyable) when I noticed something strange about the fighters and bombers I lauched from my carriers. Take a look: http://img178.imageshack....
by Hamerp
Wed Oct 04, 2006 9:04 pm
Forum: General
Topic: Defcon: A Movie - see it here
Replies: 7
Views: 1472

You did ok actually... And you were lucky too, especially when those asians decided to nuke the hell out of Europe, with all those scary nukes traveling through your territory. It could be you instead of europe :P
by Hamerp
Wed Oct 04, 2006 8:08 pm
Forum: Strategic Air Command
Topic: African Safari AAR
Replies: 10
Views: 2966

Awesome! I really enjoy AARs. Roleplaying works well in defcon because of the game's abstract nature. And I'd love to see an AAR forum, especially for mp games.
Keep it up!

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