Search found 9 matches

by BorstiMa
Sun Oct 01, 2006 7:19 pm
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

Not sure if anyone has said this yet, but the arcs are in game because of the fact that the shortest distance between two points on a sphere is not a straight line? Seems rather confusing at first, but I can fully understand why the arcs exist. Would be much easier to understand if the world was ac...
by BorstiMa
Sun Oct 01, 2006 3:54 pm
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

Would you like the following solution:
North arcs in the north, straight lines at the equator and south arcs in the south?
The Wargames movie wouldn't matter in this case, because there are only north arcs at the northern hemisphere. :wink:
by BorstiMa
Sun Oct 01, 2006 2:05 pm
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

Oh, i just recognised that in the cylindrical projection the GCD's are just straight lines. So it should be an easy task for the Introversion-guys to fix that: Let the missiles just fly straight on! But to be realistic the missiles should fly with the same physical speed, so on screen the missiles ...
by BorstiMa
Sun Oct 01, 2006 12:48 am
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

grokker wrote:What with the game Global Thermonuclear War from the movie being the inspiration for Defcon and all? Just a thought.

Ohh, Erm, you're right. It's long ago that i watched the film...
by BorstiMa
Sat Sep 30, 2006 10:28 pm
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

what's wrong with the arcs? The arcs are totally irrealistic. The missiles should fly along "great-circle distances" (orthodromes). EDIT: Oh, i just recognised that in the cylindrical projection the GCD's are just straight lines. So it should be an easy task for the Introversion-guys to f...
by BorstiMa
Sat Sep 30, 2006 10:01 pm
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

Yeah, maybe the missile arcs should be made to look like actual sub-orbital paths the missiles would take, projected on a flat map. Would make more sense than just north. I fully agree to that. The arcs are absolutely irrational. Why should a missile fly in such a way? After reading the above posts...
by BorstiMa
Sat Sep 30, 2006 8:31 pm
Forum: General
Topic: The Earth is an cylinder?
Replies: 25
Views: 5322

The Earth is an cylinder?

Hello,
in the game you are only able to scroll around the world to west/east. Why not to north/south?
I would prefer a spherical design for that planet, rather than a cylindrical one.
by BorstiMa
Sat Sep 30, 2006 7:12 pm
Forum: Strategic Air Command
Topic: What is "colateral damage" in the game?
Replies: 34
Views: 31736

What is "colateral damage" in the game?

What is "colateral damage" in the game?
What causes it?
by BorstiMa
Sat Sep 30, 2006 6:47 pm
Forum: General
Topic: Huge Player-Names are hiding cities and units
Replies: 3
Views: 1290

Huge Player-Names are hiding cities and units

Hi,
it's ugly that the huge player-names on the territories are hiding cities and units under themselves. I helped myself by using one-letter names, but this isn't a nice solution.
I would like some alpha for the names, or the option to deactivate them.

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