Search found 51 matches
- Sat Oct 07, 2006 12:36 am
- Forum: General
- Topic: Idea for strategic spyplanes
- Replies: 28
- Views: 7580
I think scouting is fine as it is. The fighter planes from bases get remade (albeit slowly) so it's ok you lose a few while trying to scout. Also, scouting isn't meant to be easy, if we had crafts like that available then we'd probably have a full view of the enemy territory within minutes in every ...
- Fri Oct 06, 2006 11:28 pm
- Forum: General
- Topic: Running defcon at work.
- Replies: 10
- Views: 2959
- Fri Oct 06, 2006 7:59 pm
- Forum: Mod Projects
- Topic: Way Far Out Idea
- Replies: 23
- Views: 9744
- Fri Oct 06, 2006 7:50 pm
- Forum: General
- Topic: ELECTRONIC-UNION.COM (recruitment)
- Replies: 23
- Views: 7035
- Fri Oct 06, 2006 3:24 pm
- Forum: Mod Projects
- Topic: [MOD Release] - SATCON
- Replies: 34
- Views: 28466
- Fri Oct 06, 2006 3:09 pm
- Forum: Mod Projects
- Topic: Way Far Out Idea
- Replies: 23
- Views: 9744
Porting a game doesn't mean all of its features have to remain intact. I don't think anyone would mind if the game was ported on the DS and we simply didn't get fancy glow-lines and transparencies or whatever but instead had all that replaced with standard simplistic colored vector lines. So, I do b...
- Fri Oct 06, 2006 3:02 pm
- Forum: General
- Topic: Charged an extra 70 cents
- Replies: 15
- Views: 4755
- Fri Oct 06, 2006 3:00 pm
- Forum: General
- Topic: Running defcon at work.
- Replies: 10
- Views: 2959
I'm pretty sure it's been done by someone already. I don't remember specifics but I believe he could delete the sounds and then edit some sort of file that told the game what sound to play when to remove all the entries or something along those lines... I'm sure someone who knows exactly how it went...
- Thu Oct 05, 2006 7:30 pm
- Forum: Mod Projects
- Topic: Way Far Out Idea
- Replies: 23
- Views: 9744
And you don't run PSP games from the memory stick... Only homebrew runs like that, but I don't think IV would want to develop it as homebrew and not officially released title for the system... Especially if you sell it you probably have to pay royalties, purchase SDKs, etc. And they'd need a publish...
- Thu Oct 05, 2006 12:28 pm
- Forum: General
- Topic: Bigworld airship range bug
- Replies: 11
- Views: 3499
- Thu Oct 05, 2006 5:06 am
- Forum: Mod Projects
- Topic: Uplink mode
- Replies: 15
- Views: 8048
- Thu Oct 05, 2006 5:05 am
- Forum: Mod Projects
- Topic: Way Far Out Idea
- Replies: 23
- Views: 9744
- Wed Oct 04, 2006 11:18 pm
- Forum: Mod Projects
- Topic: Fighter Graphics Mod
- Replies: 93
- Views: 59603
- Wed Oct 04, 2006 11:09 pm
- Forum: Mod Projects
- Topic: Isometric buildings, mod *cough*
- Replies: 46
- Views: 30661
- Wed Oct 04, 2006 11:05 pm
- Forum: Mod Projects
- Topic: Fighter Graphics Mod
- Replies: 93
- Views: 59603